SetWeaponClipAmmo: Difference between revisions
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(/* Example) |
(/* Example) |
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* '''theWeapon:''' The weapon to set the clip ammo of. | * '''theWeapon:''' The weapon to set the clip ammo of. | ||
* '''clipAmmo:''' The amount of ammo in the clip. | * '''clipAmmo:''' The amount of ammo in the clip. | ||
<section name="Client" class="client" show="true"> | <section name="Client" class="client" show="true"> | ||
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setWeaponClipAmmo("m4",30) | setWeaponClipAmmo("m4",30) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | |||
Revision as of 08:37, 6 October 2013
Script Example Missing Function SetWeaponClipAmmo needs a script example, help out by writing one. | |
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Set the ammo in a custom weapons magazine/clip.
Syntax
bool setWeaponClipAmmo ( weapon theWeapon, int clipAmmo )
Required Arguments
- theWeapon: The weapon to set the clip ammo of.
- clipAmmo: The amount of ammo in the clip.
Click to collapse [-]
ClientThis set reality clip capasity for M4 and Sawed-Off Shotgun.
setWeaponClipAmmo("sawed-off",1) setWeaponClipAmmo("m4",30)