ShowCursor: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 40: Line 40:
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>
<section name="Client" class="client" show="true">
This example shows the cursor all the time
<syntaxhighlight lang="lua">
showCursor ( true ) -- Shows cursor
showCursor ( false ) -- Doesnt Show Cursor
</syntaxhighlight>
</section>


==See Also==
==See Also==
{{Cursor_functions}}
{{Cursor_functions}}

Revision as of 21:51, 19 January 2008

This function is used to show or hide a player's cursor.

Note that, regardless of the cursor state you set using this function, the cursor will always be visible while the menu or chatbox are open.

Syntax

Click to collapse [-]
Server
bool showCursor ( player thePlayer, bool show )

Required Arguments

  • thePlayer: The player you want to show or hide the cursor of.
  • show: A boolean value determining whether to show (true) or hide (false) the cursor.
Click to collapse [-]
Client
bool showCursor ( bool show )

Required Arguments

  • show: A boolean value determining whether to show (true) or hide (false) the cursor.

Returns

Returns true if the player's cursor was shown or hidden successfully, false otherwise.

Example

Click to collapse [-]
Server

This example shows the cursor for a player named "Dave", then outputs a message if it was shown successfully.

local thePlayer = getPlayerFromNick ( "Dave" )              -- get the player named Dave
if thePlayer then                                           -- if we got him
    showCursor ( thePlayer, true )                          -- make his cursor show
    if isCursorShowing ( thePlayer ) then                   -- did it show?
        outputChatBox ( "Cursor is now showing for Dave." ) -- print a message to the chat box
    end
end
Click to collapse [-]
Client

This example shows the cursor all the time

showCursor ( true ) -- Shows cursor
showCursor ( false ) -- Doesnt Show Cursor


See Also