SpawnPlayer
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This article needs checking. | |
Reason(s): NOTE: need another spawnPlayer function for 'bool spawnPlayer ( player thePlayer, int x, int y, int z, int rotation, int skinID )' |
This function spawns the player at a spawnpoint
Syntax
bool spawnPlayer ( player thePlayer, element spawnpoint )
Required Arguments
- thePlayer: the player to spawn
- spawnpoint: the spawnpoint element at which to spawn the player
Returns
Returns true if the player was spawned successfully, false otherwise.
Example
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