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  • ...ordinate'' the user clicked on his screen, and is an ''absolute'' position in pixels. ...ordinate'' the user clicked on his screen, and is an ''absolute'' position in pixels.
    5 KB (589 words) - 10:10, 13 May 2017
  • {{PL/Note_box|Pojazdy (i inne elementy) stworzone po stronie klienta są widoczn * '''model''': [[PL/Vehicle IDs|model pojazdu]], którego chcesz stworzyć.
    6 KB (806 words) - 20:49, 17 June 2021
  • {{PL/note|Jeśli chcesz po prostu pobrać [[PL/Multi Theft Auto|Multi Theft Auto]] przejdź tutaj: * [[PL/Archive|Pobierz Multi Theft Auto 0.5r2 (GTA3 i Vice City)]]
    26 KB (3,599 words) - 16:48, 29 April 2023
  • {{RU/New feature/item|3.0120|1.2|| ...its to the right of a player when they type ''createvehicle'' and its name in the console:
    8 KB (656 words) - 15:10, 11 September 2021
  • ...el the bigger the lag is. Even a lot of default vehicles will cause lag if in the same place.}} ...'rx''': A floating point number representing the rotation about the X axis in degrees.
    10 KB (1,271 words) - 08:17, 4 December 2020
  • | 1.1.2 | [[Changes in 1.0|1.0]]
    24 KB (3,169 words) - 12:05, 20 September 2023
  • ...le and you will hopefully be on your way to hosting your own MTA:SA server in no time! The dedicated server application is available in different flavours depending on the platform of the server.
    16 KB (2,622 words) - 01:12, 3 January 2022
  • {{New feature/item|3.0120|1.2|| ...ntRotation ( sourcePlayer ) -- get the player's rotation around the Z axis in degrees
    10 KB (1,288 words) - 20:46, 20 June 2021