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- "change_camera", "jump", "sprint", "look_behind", "crouch", "action", "walk", "aim_weapon", "conversation_ye This code checks if someone has 'sprint' bound onto the mouse wheel (a well-known glitch which is now disabled by d3 KB (380 words) - 15:00, 4 August 2014
- El modo de juego "race" organiza carreras Sprint o Freeroam para uno o varios jugadores. Es compatible tanto con mapas de M656 bytes (112 words) - 05:10, 22 April 2013
- "change_camera", "jump", "sprint", "look_behind", "crouch", "action", "walk", "conversation_yes", "conversat * '''sprint''' Make the player sprint.6 KB (790 words) - 22:27, 17 June 2023
- ...etPedControlState(theTarget, "forwards") or getPedControlState(theTarget, "sprint") or getPedControlState(theTarget, "backwards") then2 KB (246 words) - 20:29, 12 April 2022
- * Fixed the glitchy GTASA animation when you block+sprint (where hands are repeatedly raised and lowered)2 KB (258 words) - 18:58, 21 February 2021
- setPedControlState (t_Data.ped, 'sprint', true) setPedControlState (t_Data.ped, 'sprint', false)6 KB (815 words) - 14:00, 27 June 2020
- "change_camera", "jump", "sprint", "look_behind", "crouch", "action", "walk", "conversation_yes", "conversat * '''sprint''' - Faz o jogador dar uma arrancada (começar a correr)6 KB (1,008 words) - 20:33, 21 February 2021
- ...sprint when a Molotov is your active weapon, but you are able to jump and sprint with Grenades'''6 KB (1,116 words) - 18:44, 1 January 2017
- ...sprint when a Molotov is your active weapon, but you are able to jump and sprint with Grenades'''6 KB (1,115 words) - 20:15, 26 August 2016
- "change_camera", "jump", "sprint", "look_behind", "crouch", "action", "walk", "aim_weapon", "conversation_ye6 KB (801 words) - 13:28, 14 November 2014
- A "race" gamemode sprint vagy szabad barangolási versenyeket szervez, egy vagy több játékos szá10 KB (1,343 words) - 11:38, 5 November 2018
- * Fixed the glitchy GTASA animation when you block+sprint (where hands are repeatedly raised and lowered)7 KB (962 words) - 18:58, 21 February 2021