Search results

Jump to navigation Jump to search
  • In this tutorial we will make a simple rules window, with an accept button and a list of all th The first thing we need to do is create our GUI elements.
    16 KB (2,477 words) - 13:47, 8 November 2018
  • ...E). What we are aiming for is to speed up process of developing resources. We thought that process of creating new resources and testing them is, let's b ...e. Previewing resources such as images and sounds have never been so easy. We are aiming for something along the lines of Visual Studio IDE.
    9 KB (1,534 words) - 17:02, 5 September 2017
  • This example sorts all players in a nice line on the center of the map. for _, player in ipairs(players) do
    10 KB (1,278 words) - 12:10, 15 January 2022
  • ...file which tells Multi Theft Auto which scripts to run and in which order; we only need it to run ''server.lua''. ...d then create a command which will bind itself to the function. To do this we use [[addCommandHandler]], so let's start off with this code:
    14 KB (2,137 words) - 21:20, 15 September 2018
  • Should you have any problems with errors when starting the server some common problems and solutions are listed here: ...rward; every variable has a [[Server_mtaserver.conf|description of what to do with it and how to change it]].
    14 KB (2,236 words) - 16:57, 23 January 2022
  • Should you have any problems with errors when starting the server some common problems and solutions are listed here: ...rward; every variable has a [[Server_mtaserver.conf|description of what to do with it and how to change it]].
    16 KB (2,622 words) - 01:12, 3 January 2022
  • -- stop players from being able to simply move the window out of the way -- stop players from being able to resize the window
    17 KB (2,784 words) - 12:50, 13 May 2019