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- {{Client world functions}}796 bytes (97 words) - 08:40, 7 September 2019
- {{Client world functions}}682 bytes (82 words) - 23:11, 29 April 2024
- {{World functions}}871 bytes (93 words) - 07:18, 17 July 2011
- ...represent the world coordinates ''-3000, 3000'' (upper-left corner of the world map). ...represent the world coordinates ''3000, -3000'' (lower-right corner of the world map).7 KB (923 words) - 17:39, 2 July 2016
- Creates an explosion of a certain type at a specified point in the world. If creator is specified, the explosion will occur only in its dimension. *'''x:''' a float value that specifies the X world coordinate where the explosion is created at.6 KB (763 words) - 11:44, 11 January 2024
- ...le cancels when a hunterPlayer tries to enter a vehicle and outputs to the world what the player tried to do. {{Event functions}}942 bytes (117 words) - 12:50, 28 July 2013
- {{RU/World functions}}1 KB (35 words) - 06:32, 15 August 2012
- The light class represents colored, 3D lights in the GTA world. There are a couple different types of lights, which are point lights, spot ==Related scripting functions==2 KB (242 words) - 18:36, 15 April 2021
- This function opens or closes the specified garage door in the world. {{World functions}}2 KB (284 words) - 14:08, 7 December 2021
- {{RU/World functions}}1 KB (45 words) - 12:02, 16 August 2012
- '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}5 KB (241 words) - 11:18, 8 June 2022
- ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b {{PT-BR/SVG functions}}3 KB (480 words) - 17:10, 20 February 2022
- ...hortage. It is recommended to disable this functionality and use [[MTA:Eir/functions/engineStreamingSetGCOnDemandEnabled|garbage collection]] instead.1 KB (127 words) - 08:21, 28 September 2023
- {{World functions}}815 bytes (113 words) - 18:48, 26 February 2012
- *'''worldX, worldY, worldZ:''' collision position in world space {{Client world functions}}2 KB (287 words) - 16:52, 31 October 2023
- This function checks if there are obstacles between two points of the game world, optionally ignoring certain kinds of elements. Use [[processLineOfSight]] *'''startX:''' The first point's world X coordinate.6 KB (815 words) - 14:00, 27 June 2020
- local serverText = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a text item for the display {{Text functions}}999 bytes (111 words) - 00:39, 21 January 2011
- ==Main Functions== ...line of sight to be blocked by GTA's internally placed buildings, i.e. the world map.5 KB (695 words) - 06:06, 9 December 2021
- ...ehavior of GTA:SA entities. It is only valid in conjunction with [[MTA:Eir/functions/engineSetInfiniteStreamingEnabled|engineSetInfiniteStreamingEnabled]]. If s This snippet ultimatively fixes the world flickering.1 KB (123 words) - 08:06, 28 September 2023
- * Added functions to remove and re-add parts of the San Andreas world ===New Functions===2 KB (258 words) - 18:58, 21 February 2021