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- {{Server event}} This event is triggered when a physical [[element]] hits a [[colshape]].2 KB (282 words) - 14:06, 31 December 2022
- {{Server event}} This event is triggered when a player chats inside the chatbox.4 KB (493 words) - 16:02, 3 May 2024
- This function allows you to call any clientside function from the server's side. Of course only those which are available clientside. It doesn't mat ...n in the serverside onResourceStart-event since the client did not add the event handler onServerCallsClientFunction yet.3 KB (334 words) - 09:37, 24 May 2012
- {{Server event}} This event is triggered when an element is clicked on by the client. These events can3 KB (348 words) - 02:56, 27 September 2018
- root -- returns the root element of the server === Event Handlers ===4 KB (530 words) - 15:34, 11 November 2023
- ...o resourceRoot here, and setting the matching event handler's 'attachedTo' also to resourceRoot.}} {{Server function}}6 KB (871 words) - 08:36, 25 June 2024
- ...ing happens - a player enters a marker, an element is clicked on etc. Each event has a source element, this is the element that performed the action. ==Event handlers==5 KB (918 words) - 01:27, 19 February 2019
- {{Server event}} This event is triggered when a player has modified certain files.3 KB (394 words) - 03:01, 27 September 2018
- {{Server client function}} -- add the event handler to the event1 KB (172 words) - 08:23, 4 November 2020
- {{Server client function}} ...ched to is triggered. See [[event system]] for more information on how the event system works.7 KB (1,069 words) - 16:39, 8 April 2024
- {{RU/Server event}} [[RU/Event system|Источником]] этого события является [[3 KB (96 words) - 19:04, 30 January 2022
- {{Server event}} This event is triggered when a player is killed or dies.3 KB (388 words) - 21:46, 14 November 2022
- {{Server client function}} Stops a latent event from completing3 KB (320 words) - 13:49, 30 October 2015
- {{Server function}} ...cified player to resend their mod info, triggering the [[onPlayerModInfo]] event again.902 bytes (95 words) - 04:04, 15 July 2014
- {{Server function}} ...t triggered and the restarted instance will receive an [[onResourceStart]] event. Remember that the element and resource variables will be invalidated durin2 KB (314 words) - 04:45, 11 August 2019
- {{Server function}} ...e is triggered. This happens after the scripts are done executing for this server frame.}}1 KB (160 words) - 04:47, 11 August 2019
- {{RU/Server event}} [[event system#Event source|Источником]] этого события является [[3 KB (98 words) - 12:16, 12 January 2018
- {{Server function}} ...pecified player to resend their AC info, triggering the [[onPlayerACInfo]] event again.892 bytes (95 words) - 21:18, 3 December 2015
- {{Server client function}} <section show="true" name="Server" class="server">1 KB (207 words) - 08:04, 4 November 2020
- {{Server function}} addEventHandler("onPlayerLogin",root,outputOnLogin ) --add an event handler1 KB (130 words) - 15:16, 8 June 2022