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  • ...lled up or down. This can be either '''1''' (mouse was scrolled up) or '''-1''' (mouse was scrolled down). ...lls player in which direction wheel was scrolled (UP or DOWN) and also the type of the GUI element that wheel was scrolled on.
    1,008 bytes (141 words) - 14:28, 15 August 2018
  • ...the argument's name as in the argument list above, NOT the argument's data type --> ...e. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.
    3 KB (352 words) - 18:23, 16 April 2021
  • ...Size' (Line "..actLine..") Expected 'resource' or 'resource-name', got '"..type(theResource).."'") (type(theResource) == 'string' and getResourceFromName(tostring(theResource)))
    4 KB (436 words) - 18:27, 14 November 2021
  • ** For ''userdata'': userdata(''MTA element type'') "''value''" if type(v) == "string" and k < #arg and v:sub(1,1) == "-" then
    9 KB (1,249 words) - 20:29, 23 September 2016
  • ...t @ 'getPositionInFrontOfElement' [Expected element at argument 1, got "..(type(theElement)).."]")
    2 KB (218 words) - 11:06, 21 February 2024
  • This example allows a player to type the command 'beefcake' to change his player's BODY_MUSCLE stat (#23) to the 69 = Weapon Type Pistol Skill
    3 KB (412 words) - 17:51, 20 September 2021
  • assert(type(t) == 'table', 'check argument 1 table got '..tostring(t)) assert(type(f) == 'function', 'check argument 2 function got '..tostring(f))
    3 KB (379 words) - 05:01, 13 April 2024
  • assert(getElementType(Element) == 'gui-staticimage', "Bad argument 1 @ guiSetStaticImageMovable [gui-staticimage expected, got "..getElementType ...ean", "Bad argument 2 @ guiSetStaticImageMovable [boolean expected, got "..type(state).."]")
    2 KB (292 words) - 23:47, 16 June 2020
  • *'''1: name''' -- Name of the resource, except for "Lua VM totals" which is all c *'''1: name''' This category is only used by developers.
    2 KB (350 words) - 12:42, 25 January 2024
  • ...I. Plase feel free to fix it by using another public and reliable TTS API.|1}} ...string", "Bad argument 1 @ convertTextToSpeech [ string expected, got " .. type(text) .. "]")
    6 KB (752 words) - 17:48, 8 May 2020
  • *'''effect3d: ''' A dgs-dxeffect3d element (DGS Plugin Type) local img = dgsCreateImage(0,0,1,1,_,true,sp,tocolor(0,0,0,180)) --Create an image
    1,015 bytes (120 words) - 18:08, 9 January 2020
  • Returns a dgs-dxblurbox element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise DGS:dgsAttachElements(blurArea,window,0,0,1,1,true,true) --Attach Blur Box Renderer to Window
    3 KB (337 words) - 12:40, 7 May 2022
  • ...or=white, bool postGUI=false, bool absoluteAmount=false, int anglesPerLine=1] )</syntaxhighlight> ...alues from 0-360 instead of 0-1. By default it uses float values from 0 to 1.
    5 KB (715 words) - 05:35, 3 March 2023
  • *'''PrimitiveType:''' D3DPRIMITIVETYPE type --. ...only works if the original has 3 decl elements (0:D, 1:P, 1:T) and stream 1 has a stride of 20
    2 KB (169 words) - 13:25, 14 May 2017
  • if ( type ( aRow ) == "table" and #aRow == 0 ) or not aRow then return {""} end return fromJSON ( aRow [1] [ "myTable" ] )
    1 KB (146 words) - 10:20, 8 December 2020
  • ...is used to retrieve a list of all elements in a colshape, of the specified type. ...emType:''' The type of element you want a list of. This can be any element type, the common ones being:
    2 KB (299 words) - 17:10, 20 September 2021
  • ...s come from the file called: [[Chatboxpresets.xml]] but it depends on what type of preset you currently have, which is chosen from your settings in the 'In **{{Added feature/item|1.6.0|1.5.9|21160|'''chat_text_outline''' - Returns whether text black/white outlin
    3 KB (415 words) - 19:15, 12 April 2022
  • Creates an explosion of a certain type at a specified point in the world. If creator is specified, the explosion w *'''theType:''' an integer specifying the explosion type, see: [[Explosion types]]
    6 KB (763 words) - 11:44, 11 January 2024
  • This function is useful for '''for''' loops. You don't have to type ''ipairs( getElementsByType( "player" ) )'' but simply ''iterElements( "pla * '''elementType''': Type of the elements that you want to iterate through.
    1 KB (163 words) - 08:14, 29 October 2023
  • return self.file:sub(offset+1,offset+bytes) return self.cachedString:sub(readStart-cacheStart+1,readEnd-cacheStart)
    5 KB (569 words) - 04:36, 22 December 2022
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