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  • {{Client event}} This event is fired when the user clicks certain mouse button on a GUI element.
    2 KB (216 words) - 12:46, 2 April 2023
  • {{Client function}} ...gets the delay time that from mouse stops moving and cursor stays at a DGS element to [[onDgsMouseStay]] event triggers.
    724 bytes (86 words) - 11:25, 24 December 2022
  • {{Client function}} This function enables/disables a DGS element. A disabled DGS element can't be used, gets a gray aspect and doesn't receive any events.
    2 KB (193 words) - 18:50, 11 June 2024
  • {{Client event}} element attacker, int damage_causing, int bodypart [, float loss ]
    1 KB (196 words) - 11:40, 2 May 2022
  • {{Client function}} This function is used to determine the parent of a DGS ''element''.
    1 KB (171 words) - 18:59, 3 May 2021
  • ...[[COL]] class represents a RenderWare Collision File (.col) loaded by the client, which can be imported into a custom model to define its collisions. ...d then load and import each of those files using the appropriate scripting functions. To split a .col file into multiple files, you can use [http://www.steve-m.
    1 KB (197 words) - 21:43, 14 April 2021
  • {{Server client function}} ...rini döndürür. Bu bir [[player]], [[ped]], [[object]], [[vehicle]] ya da [[Element/Weapon|weapon]] olabilir.
    1 KB (141 words) - 23:05, 29 December 2020
  • {{Client event}} *'''CurrentItemElement:''' The dgs-dxtab element of current selected tab.
    1 KB (136 words) - 12:26, 15 August 2018
  • {{Client function}} This functions gets the target of a [[Element/Weapon|custom weapon]].
    2 KB (231 words) - 13:49, 4 July 2016
  • {{Client event}} *'''hisTeam''': A team element representing the team the player spawned on.
    947 bytes (121 words) - 23:59, 1 June 2013
  • {{Client function}} This function allow us to set the render layer of a dgs element.
    1 KB (137 words) - 19:07, 3 May 2021
  • {{Client function}} This function returns an [[element]] that corresponds to the game camera
    914 bytes (107 words) - 21:57, 9 October 2020
  • {{Server client function}} ...trieve the position coordinates of an element. This can be any real world element, including:
    1 KB (157 words) - 15:52, 1 October 2021
  • {{Client event}} ...vent is fired when the user releases his mouse button when on top of a GUI element.
    2 KB (225 words) - 00:39, 12 April 2023
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    1 KB (167 words) - 17:24, 30 July 2020
  • {{Client event}} This event is called when a vehicle weapon hits an element or the world.
    2 KB (233 words) - 20:42, 5 April 2020
  • {{Client function}} ...one of the child dgs elements of a given parent dgs element. The child dgs element is selected by its index (0 for the first child, 1 for the second and so on
    2 KB (203 words) - 18:59, 3 May 2021
  • {{Client event}} This event is triggered each time the user moves the mouse on top of a GUI element.
    1 KB (178 words) - 14:33, 20 May 2018
  • {{Client event}} Este evento é acionado quando um [[element]] físico atinge um [[colshape]].
    2 KB (239 words) - 12:53, 24 February 2021
  • {{Client function}} ...allows you know whether the specific dgs element is attached to other dgs element.
    1 KB (165 words) - 23:14, 3 May 2021
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