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  • ...sz go z bezpiecznego miejsca (tj. ze strony MTA lub linku poniżej)! }}<!-- The main download location for 0.5r2 seems down (http://files.mtasa.com/apps/0. <div style="font-size: 85%; padding-top: 10px;">MTA 0.5 działa z GTA III i Vice City.</div>
    5 KB (799 words) - 10:56, 13 April 2015
  • ...]] use the camera position instead of the player position when determining the distance ...a resource that replace an object model (dff) and texture (txd) is stopped the object texture get white
    7 KB (886 words) - 09:40, 29 September 2014
  • ...a very simple two player system with no on-foot support, has become one of the most active (multiplayer) add-ons for Grand Theft Auto. ....wikipedia.org/wiki/Graphical_User_Interface GUI rendering] while exposing the original game's engine functionality through a [http://en.wikipedia.org/wik
    9 KB (1,504 words) - 12:36, 7 April 2018
  • ...get about adding the file to meta.xml you end up hitting your head against the wall wondering why your script doesn't work. ...ages and sounds have never been so easy. We are aiming for something along the lines of Visual Studio IDE.
    9 KB (1,534 words) - 17:02, 5 September 2017
  • ...lti Theft Auto: San Andreas, assicurati che non ci siano mod installate in GTA: San Andreas. Queste andrebbero in conflitto con MTA. Se vorresti continuar '''Attenzione: MTA:SA funziona solo su GTA:SA versione 1.0.''' Se hai comprato il gioco recentemente, probabilmente ha
    16 KB (2,449 words) - 17:10, 23 January 2022
  • ...ta página. Eles são colocados no ponto mais próximo do percurso do trem do GTA:SA (geralmente são trilhos de trem) a partir do ponto em que ele foi spawn -- define our handler (we'll take a variable number of parameters where the name goes, because there are vehicle names with more than one word)
    10 KB (1,288 words) - 20:46, 20 June 2021
  • ...u know of any changes that need mentioning feel free to update the list as the original author of this page does not understand every commit made (he isn' * Cars can now have any color you want, not just the ones GTA has normally
    25 KB (3,334 words) - 07:46, 29 September 2014
  • This is a list of GTA:SA's material ID numbers, as listed in the surfinfo.dat. The group names and readable material names have been extracted from Collision
    5 KB (763 words) - 05:51, 22 March 2016
  • ...os con MTA. Si deseas mantener tus mods, puedes crear dos instalaciones de GTA:SA, reinstalando San Andreas a una segunda carpeta en el disco duro. '''Nota: MTA:SA solo funcionara en GTA:SA v1.0.''' Si has comprado el juego recientemente, es probable que tengas
    14 KB (2,213 words) - 17:07, 23 January 2022
  • '''Scripting the GUI - Tutorial 3 (Scrolling News Feed)''' ...in a clientside xml file and use some simple xml reading to load them into the game.
    18 KB (2,936 words) - 22:39, 5 November 2018
  • * Fixed [[dxCreateFont]] not closing the file after creating font * Fixed [[attachElements]] with the camera not removing the camera target
    8 KB (1,090 words) - 16:07, 7 September 2018
  • ...latform for server admins and gamers alike to upgrade to the most powerful GTA Race experience yet. ...ossibilités sont illimitées. Un exemple concret de cette mise à jour est "The Traffic Sensor", qui utilise vous indique qu'un vehicule est proche de vous
    6 KB (927 words) - 21:13, 21 February 2021
  • Як тільки ви підключилися і отримали MOTD (message of the day, "повідомлення дня"), щоб приєднатися до ...//www.gtaforums.com GTAForums], є найбільш популярним неофіційними форумом GTA спільноти. Хоча там обговорюють і не тіль
    6 KB (124 words) - 22:01, 9 April 2018
  • ...to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)=== * MTA Developers - Crear el MOD Multijugador para GTA:SA, que tiene posibilidades ilimitadas...
    6 KB (1,001 words) - 20:31, 23 September 2016
  • {{Note|For the upcoming version see [[Changes in 1.3.1]].}} ...a resource that replace an object model (dff) and texture (txd) is stopped the object texture get white
    7 KB (962 words) - 18:58, 21 February 2021
  • ...nt release is [[http://forum.mtasa.com/viewtopic.php?f=31&t=31692 0.5r2]]. The updated article for 0.5r2 can be found [[MTA 0.5r2 Known Issues|here]].}} This applies to MTA 0.5 (both GTA3:MTA and MTA:VC). The known issues for MTA:SA 1.x can be found [[Known_Issues_-_FAQ | here]].
    14 KB (2,400 words) - 19:57, 21 February 2022
  • ...g on by editing ''coreconfig.xml'' in your GTA\MTA folder. You should find the following tag: ...fying the file you want to log messages to (file path is relative from the GTA folder):
    17 KB (2,614 words) - 12:11, 29 September 2014
  • ...ejna mistyfikacja; wydał publicznie swój multiplayer pod nazwa "GTA3:AM" - GTA 3: Alternative Multiplayer. Była to pierwsza wersja GTA3:MTA.<ref>http://f ...dobnie to były pewne różnice, które utrudniały przebudowę modyfikacji pod GTA:VC.
    13 KB (2,086 words) - 16:26, 29 April 2023
  • Skins that the player may use (pedestrian skins). ...ID's. This allows servers to apply skin mods to these new ID's. These are the new 236 ID's you can use for new skins:
    4 KB (216 words) - 11:16, 11 April 2021
  • Как только вы подключились и получили MOTD (message of the day, "сообщение дня"), чтобы присоединиться ...orums.com GTAForums], являющийся наиболее популярным неофициальным форумом GTA сообщества. Хоть там обсуждают и не тольк
    9 KB (179 words) - 23:29, 23 January 2022
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