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- MTA uses a so-called ''element tree'' to store all the elements that exist on the server and the client. This is directly related to the set of running [ ''Please note that it is shortened on some places for the sake of overview.''7 KB (1,039 words) - 08:12, 24 October 2022
- message = {{#ifeq: {{padleft:|2|{{lc:{{PAGENAME}}}}}}|on|Event|A függvény}} <includeonly>{{FULLPAGENAME}}</includeonly> <noinclude739 bytes (86 words) - 12:18, 11 August 2018
- ...resenting the absolute start X position of the line, represented by pixels on the screen. ...resenting the absolute start Y position of the line, represented by pixels on the screen.2 KB (297 words) - 14:21, 6 October 2017
- ...r target element, which is a special type of [[texture]] that can be drawn on with the dx functions. Successful render target creation is not guaranteed, ...e player minimizes MTA (i.e. alt-tab). See [[onClientRestore]] for details on when to restore any fixed content.}}4 KB (518 words) - 16:34, 10 August 2023
- ...lower represents the south side, etc etc. If there isn't any traffic light on one or more of the sides, it doesn't affect the others.3 KB (328 words) - 15:56, 21 July 2016
- ...tBuildingModel and setBuildingPosition functions? This really just depends on the functions available to the building.--[[User:Qais|qaisjp]] 01:50, 12 Ja424 bytes (64 words) - 01:50, 12 January 2014
- <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->1 KB (139 words) - 18:30, 21 February 2021
- returns = A valid curl handler on succes, otherwise it returns false|590 bytes (77 words) - 11:06, 22 June 2014
- **'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false) ...quivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. (default: false)5 KB (512 words) - 15:45, 11 September 2024
- ...one [[Element|element]] to another. This is useful to check if a player is on the left side of a vehicle, for example. ...od, if the player is on the back of the vehicle, it opens the trunk and so on.4 KB (430 words) - 01:09, 4 April 2023
- *DGS Style System has a '''Default ''' style that will be loaded on start. The '''Default''' style is '''not''' recommended to modify, because430 bytes (64 words) - 16:52, 11 April 2022
- ...rotated to match it. Can be used for e.g. driving on walls or upside down on ceilings.1 KB (207 words) - 11:29, 12 July 2017
- Depending on how important the function/event is to you, you may want to check first if402 bytes (58 words) - 13:52, 20 September 2021
- 1) Please, add a link on the Russian version of this article:323 bytes (54 words) - 08:42, 27 May 2012
- ...tion executed on the server-side and does not detect the function executed on the client-side.}} On the client-side, this function doesn't require any arguments because it get4 KB (543 words) - 15:09, 6 November 2024
- This function checks if nitro is activated on the [[vehicle]]. Returns ''true'' if the nitro is currently activated on the vehicle, ''false'' otherwise.2 KB (193 words) - 17:10, 7 November 2024
- ...ne function call that will allow you to call any exported script functions on any server that you have access to. ...https://github.com/multitheftauto/mtasa-php-sdk/releases the releases page on GitHub] to download the SDK.3 KB (398 words) - 10:18, 15 July 2024
- *'''x:''' A float of the 2D x position of the progress bar on a player's screen. This is affected by the ''relative'' argument. *'''y:''' A float of the 2D y position of the progress bar on a player's screen. This is affected by the ''relative'' argument.2 KB (309 words) - 08:09, 30 October 2023
- To access this function you need to have the resource running on your server.}} ...'' The level of security on which you want to store your data at. (Details on the resource page: [https://wiki.multitheftauto.com/wiki/XmlData#Security_L5 KB (707 words) - 16:35, 13 September 2019
- This function creates a DGS Line on the screen. *'''x:''' A float of the 2D x position of the line on a player's screen. This is affected by the ''relative'' argument.2 KB (255 words) - 17:24, 23 April 2022