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- {{MTA Developer}}3 KB (448 words) - 13:42, 26 September 2016
- -- Your resolution as developer.6 KB (656 words) - 22:13, 28 February 2021
- The MTA developer [[user:ccw|ccw]] is the person who first found the blinking building bug.4 KB (596 words) - 09:53, 29 October 2020
- * '''3 января 2008 г. MTA:San Andreas 1.0 Deathmatch Developer Preview''' ...нием скриптов LUA и растерянных людей. Хоть и первые 5 выпусков назывались Developer Preview, но они были очень популярны.15 KB (487 words) - 12:34, 7 April 2018
- * '''3 січня 2008 р. MTA:San Andreas 1.0 Deathmatch Developer Preview''' ...танням скриптів LUA і розгублених людей. Хоч і перші 5 випусків називалися Developer Preview, але вони були дуже популярні.14 KB (486 words) - 10:01, 24 May 2018
- '''Developer''': [[User:GalAnonim]] (Rick)7 KB (993 words) - 10:51, 20 January 2022
- * '''3 de enero de 2008 — MTA: San Andreas 1.0 ''Deathmatch Developer Preview(s)'' (''Muestra/s para Desarrolladores'')''' ...nte ''scripting'' en Lua, confundiendo a la gente. Pese a su condición de 'Developer Preview', las 5 primeras versiones eran muy populares.11 KB (1,831 words) - 12:35, 7 April 2018
- ...(the AC) isn't designed to expect all types of customisations that a fork developer may add to their codebase, it was in the spirit of providing maximum freedo ...lend a hand.''' Any misunderstanding of these concepts indicates a lack of developer completeness (individual skills, room to grow) and cannot be reflected upon13 KB (2,256 words) - 01:44, 25 June 2023
- ...traightforward, make sure you read and understand the extensive FAQ on the developer's web site, a link to which can be found by following the download tab. ...the decision to re-launch Multi Theft Auto as an open-source project." The developer announcement on the Grand Theft Auto website comes just before the official20 KB (3,052 words) - 11:12, 1 May 2022
- * Quotation from CEF's developer (- ''yeah, CEF's team consists of only 1 developer''): "Single process mode is intended as a development/debugging tool and is9 KB (1,512 words) - 05:15, 28 September 2023
- *The latest '''Style System''' enables developer to define their own style such as changing color, loading images and even l6 KB (941 words) - 18:29, 3 January 2024
- '''Developer''': [[User:GalAnonim]] (Rick)10 KB (1,252 words) - 13:54, 1 November 2021
- ...lways being pushed to the vertex shader, leaving the entire freedom to the developer on how to interpret this vertex data in the shader. For example, even thoug6 KB (872 words) - 14:03, 27 May 2024
- * DP = Developer Preview ** MTA:San Andreas 1.0 was also known as Developer Preview 3.0, this was later dropped because the 'new' 1.0 was a major relea24 KB (3,169 words) - 12:05, 20 September 2023
- ...lways being pushed to the vertex shader, leaving the entire freedom to the developer on how to interpret this vertex data in the shader. For example, even thoug6 KB (922 words) - 14:04, 27 May 2024
- ...d be "unstable". Then now you hopefully know what to watch out for as fork developer. Also, it would be nice if this message reaches the developers of cheater-h6 KB (1,017 words) - 08:38, 12 December 2022
- * '''3 stycznia 2008 - Wydano MTA:San Andreas 1.0 Deathmatch Developer Preview(s)''' ...dowych trybów gry i przez dezorientację ludzi. Pierwsze 5 wersji nazywane 'Developer Preview' były bardzo popularne.14 KB (2,186 words) - 23:52, 24 March 2024
- ...inal author of this page does not understand every commit made (he isn't a developer)25 KB (3,334 words) - 07:46, 29 September 2014
- Agradecimento ao Developer(nick na imagem) por ter testado o código*11 KB (1,541 words) - 16:43, 21 February 2021
- {{MTA Developer}}9 KB (1,135 words) - 14:54, 1 April 2016