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  • Kezdésként nyisson meg egy client oldali lua fájlt (ha követte a [[HU/Bevezetés a scriptelésbe|bevezetés ...fájlt newsfeed.xml néven (ne felejtse hozzáadni a meta.xml-hez a megfelelő client taggal).
    19 KB (3,117 words) - 21:24, 26 December 2018
  • لمعلومات اكثر عن اوامر اكثر انظر: [[Client Commands | اوامر الاعب]]
    19 KB (744 words) - 19:22, 28 September 2024
  • #* '''Klient (Game Client)''' Główny interfejs gry, który jest wymagany. ...'''Game Module''' to wymagane komponenty tak samo jak w przypadku '''Game Client'''.
    15 KB (2,325 words) - 11:41, 19 April 2024
  • * '''client''': Это клиент, который вызвал событие с по MTA имеет ряд встроенных событий. Они перечислены на страницах "[[RU/Client Scripting Events|Клиентские события скриптинга]]
    10 KB (88 words) - 20:31, 21 February 2021
  • #* '''Game Client''' интерфейсы игры, является обязательным |no local player model on ingame event
    24 KB (731 words) - 17:14, 23 January 2022
  • * Naprawiono event handler ''sourceResource'' global variable * Fixed progress spinner not showing when processing downloaded client files
    9 KB (1,162 words) - 12:01, 6 January 2015
  • ==Server & client debug logging== ...d easy way of starting a temporary server from inside the client. When the client is turned off the server will also turn off.
    18 KB (2,477 words) - 20:36, 21 February 2021
  • MTA tiene un número de eventos incorporados, los cuales se encuentran en [[Client Scripting Events]] y [[Scripting Events]]. [[en:Event system]]
    6 KB (932 words) - 12:02, 29 September 2014
  • ...ie zasób z którego zostały stworzone. Więc, większość elementów ( oprócz [[client|klientów]] ) znikają razem z wyłączeniem elementu nadrzędnego ( zasobu ...y elementy w drzewie. Jeśli zasób mapy zostanie włączony, tryb gry otrzyma event referujący do wystartowanego zasobu - w tym przypadku ''as-farm'' - z któ
    7 KB (992 words) - 14:28, 16 November 2021
  • ==Server & client debug logging== ...d easy way of starting a temporary server from inside the client. When the client is turned off the server will also turn off.
    18 KB (2,760 words) - 16:40, 15 April 2017
  • ''source'' variable batata hai ke kis ne event ko trigger kiya hai. Jab koi player join karta hai, ap is code ko ye pata l ...i. Aur 'joinHandler' jo batata hai ke konsa function trigger ho ga jab ham event ko trigger kareu gay. Aur details agge explain ki jain gi aik aur example m
    22 KB (3,653 words) - 06:13, 25 October 2014
  • ==Server & client debug logging== ...d easy way of starting a temporary server from inside the client. When the client is turned off the server will also turn off.
    18 KB (2,815 words) - 08:56, 4 July 2022
  • Quizás ya has notado los términos Server (o Servidor) y Client (o Cliente) en algún lado, mayormente en conjunción con las funciones. MT ...de cliente, por ejemplo, podrías crear un archivo de Lua ordinario (como ''client.lua'') y especificarlo en el archivo meta.xml, así:
    23 KB (3,689 words) - 19:45, 7 April 2014
  • image = [[File:Clientwelcome_nick.jpg|MTA 0.5 Client|center|230px]]| ...release was also the first version that had a server browser build in the client.
    24 KB (3,169 words) - 12:05, 20 September 2023
  • === Client === * Show an error for client-side elements in [[triggerServerEvent]] ([https://github.com/multitheftauto
    36 KB (4,820 words) - 20:23, 29 September 2021
  • ...ow use the new [[onPlayerResourceStart]] server-side event to trigger when client is ready! Thanks to Lpsd. * You can now detect element interior or dimension change through two new client and server-side events [[onElementInteriorChange]] and [[onElementDimension
    28 KB (3,414 words) - 19:46, 16 June 2023
  • # Se già non l'hai, registrati in http://www.mtabeta.com e scarica il client di MTA. #* '''Client''' è la mod che si interfaccia col gioco, ed è richiesta.
    16 KB (2,449 words) - 17:10, 23 January 2022
  • == Client == ...se its side-by-side configuration is incorrect. Please see the application event log for more detail.)''
    15 KB (2,456 words) - 08:43, 7 September 2019
  • ...de objects that were unbreakable by default, but would have been breakable client-side by default, are now breakable by default also server-side ([https://gi :* '''1''' new event
    68 KB (10,150 words) - 17:31, 17 June 2024
  • == Client == Diese Fehlermeldung taucht auf, wenn du deinen Client auf irgendeine Weise modifiziert hast. Versuche jede Drittanbieter Software
    15 KB (2,349 words) - 21:51, 21 February 2021
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