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  • --Create a gridlist --Create columnA on the gridlist
    3 KB (325 words) - 18:47, 28 October 2021
  • button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button
    908 bytes (100 words) - 15:42, 5 February 2023
  • This code will create an explosion for the local player when they spawn. -- and create an explosion there
    947 bytes (121 words) - 23:59, 1 June 2013
  • ...st") then --Check whether easing function named "test" exists,if not, then create one. parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    1,008 bytes (123 words) - 02:06, 10 June 2018
  • It exists out of server and client scripts to create, handle and destroy custom powerup items. Also since it allows you to set a custom colShape, you can use it to create tripmines, ...
    991 bytes (129 words) - 13:31, 12 May 2013
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (118 words) - 12:08, 20 May 2020
  • local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr
    5 KB (633 words) - 20:52, 12 May 2019
  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    991 bytes (123 words) - 11:15, 20 January 2018
  • -- Create A Gradient Plugin -- Create A Button
    912 bytes (99 words) - 02:43, 15 November 2023
  • local obj = createObject(1488,0,0,3,0,0,90) -- Create object local lod_obj = createObject(1337,0,0,3,0,0,90,true) -- Create LOD object
    977 bytes (120 words) - 19:41, 17 April 2024
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    975 bytes (116 words) - 13:45, 18 January 2018
  • function observable:create(defaultValue) a = observable:create("asdf") -- "asdf" is a default value.
    1 KB (206 words) - 12:56, 14 February 2024
  • local weaponElement = createWeapon("mp5", 0, 0, 3) -- Create a MP5 at the coordinates 0, 0, 3 This example will create an M4, attach it to the local player and fire it every frame. Be aware that
    2 KB (220 words) - 17:35, 4 May 2024
  • -- Create the interface. outputDebugString( "could not create FileSystem interface" );
    2 KB (249 words) - 02:42, 19 January 2022
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (128 words) - 12:11, 20 May 2020
  • -- we create the marker. -- Create a marker and show its type in chat.
    1 KB (128 words) - 13:43, 10 October 2023
  • local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr
    5 KB (579 words) - 11:36, 25 December 2014
  • -- Create the interface. outputDebugString( "could not create FileSystem interface" );
    2 KB (250 words) - 21:50, 16 January 2022
  • *'''parentNode:''' the [[xmlnode]] you want to create a new child node under. This example allows a player to use the command 'createfile' to create an .xml file.
    1 KB (128 words) - 04:26, 20 February 2022
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    961 bytes (124 words) - 06:03, 30 January 2019
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