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  • ...is necessary to add at least one administrator user to your configuration file. ...nd in the 'mods/deathmatch/[[Server_mtaserver.conf|'''mtaserver.conf''']]' file and can be opened by any regular text editor.
    16 KB (2,622 words) - 01:12, 3 January 2022
  • **'''4:''' Custom message (omits file path and line number)
    2 KB (242 words) - 15:29, 20 June 2024
  • If you are following on from that tutorial, open up your gui.lua file to work with. Under /client/ directory, create a text file and name it "gui.lua".
    12 KB (1,771 words) - 22:21, 5 November 2018
  • ...ource' in questo caso) e ovviamente il nome dello script. Dopo il nome del file mostra la linea dell'errore e poi il tipo di errore. A questo punto è faci Puoi anche attivare la creazione di un file log del debug modificando il file ''coreconfig.xml'' nella tua cartella MTA all'interno di quella di GTA. Dev
    13 KB (1,795 words) - 12:08, 27 August 2009
  • We will store all news items in a clientside xml file and use some simple xml reading to load them into the game. To begin, open up a clientside lua file (if you have been following the [[Introduction to Scripting GUI|GUI Scripti
    18 KB (2,936 words) - 22:39, 5 November 2018
  • ...icle_Components|vehicle component]] (this is the frame name from the model file of the component you wish to modify)
    2 KB (251 words) - 11:56, 4 September 2024
  • !File:LineNumber |Could not update due to file conflicts. Please close other applications and retry
    13 KB (1,921 words) - 22:58, 24 June 2018
  • This example plays a ''xy.mp3'' file in the root folder of the resource which contains it at the center of the m
    2 KB (242 words) - 17:14, 7 November 2024
  • This example plays a ''xy.mp3'' file in the root folder of the resource which contains it at the center of the m
    2 KB (244 words) - 17:11, 7 November 2024
  • It's important to note that set ''always'' writes to the settings.xml file, even if [[get]] read the value from a resource's meta.xml. This means that
    2 KB (286 words) - 18:42, 12 October 2020
  • To begin, open up a clientside lua file (if you have been following the [[Introduction to Scripting GUI|GUI Scripti For this part of the tutorial, you will need to open up a serverside lua file from your resource to work with.
    16 KB (2,326 words) - 12:03, 26 November 2018
  • [[File:Wheel scale example preview.png|thumb|Preview of the results of invoking th
    2 KB (262 words) - 17:21, 7 November 2024
  • outputChatBox ( "An unknown error occured. Please check the ACL file exists.", source, 255, 0, 0 )
    2 KB (262 words) - 07:08, 6 February 2021
  • EDF stands for ''Editor Definition File''. EDF's are XML files with an .edf extension that describe the custom elem ...nately this isn't necessary: any resource can contain an editor definition file that describes the custom map elements used by that resource.
    15 KB (1,945 words) - 14:37, 24 October 2018
  • ...e copiandolo nella tua cartella ''GTA San Andreas\MTA'' (sovrascrivendo i file già esistenti). Prova anche ad eliminare il file settings di GTA ("gta_sa.set") nella cartella ''Documenti\GTA San Andreas U
    11 KB (1,581 words) - 21:51, 21 February 2021
  • ===XML file=== You can modify the ACL.xml file manually. This has a fairly straightforward syntax, but it can get a bit co
    9 KB (1,421 words) - 01:10, 3 January 2022
  • *'''filepath:''' the name of the file containing the font
    2 KB (227 words) - 12:26, 21 January 2024
  • [[File:TrayNotification.gif|301px|thumb|right|alt=GIF preview of a tray notificati
    2 KB (248 words) - 12:12, 30 December 2022
  • -- you could alternatively load an empty col file for the minigun object
    2 KB (238 words) - 13:46, 6 August 2016
  • [[File:Illustrative picture.png|thumb|center|An illustrative image showing the com |[[File:603_misc_a.png]]
    22 KB (2,727 words) - 22:09, 12 October 2024
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