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  • ...n sets the current position of the caret (the text cursor) within the edit box by offsets. *'''theElement:''' The edit box to be changed.
    914 bytes (112 words) - 14:57, 18 January 2018
  • ...le line of text. If you want to allow multiple lines of text create a memo box using [[guiCreateMemo]]. *'''x:''' A float of the 2D x position of the GUI edit box on a player's screen. This is affected by the ''relative'' argument.
    3 KB (448 words) - 08:09, 30 October 2023
  • *'''theMemo:''' The memo edit box where the caret position is to be changed. ...cter position within the box. 0 would be before the first character in the box, 1 before the second, etc.
    951 bytes (125 words) - 13:54, 10 August 2021
  • ...n sets the current position of the caret (the text cursor) within the edit box. *'''theElement:''' The edit box to be changed.
    895 bytes (108 words) - 14:57, 18 January 2018
  • ...function returns the maximum text length that can be typed within an edit box.}} *'''guiEdit:''' The edit box you want to get the maximum text length of.
    1,000 bytes (116 words) - 20:54, 7 November 2018
  • This function creates Custom Spinner Box. This example creates 3 different Edit Boxes, Memo Box, and Spinner:
    2 KB (201 words) - 07:02, 6 August 2018
  • This example creates window with edit box, and prints it's maximal length: local Edit = CustomEdit.create(5, 25, 190, 25, "Edit Box", false, Window)
    580 bytes (64 words) - 15:31, 24 July 2018
  • This function gets Custom Combo Box counts of items. Returns count of items in combo box
    1 KB (133 words) - 07:13, 14 August 2018
  • This function gets the text from combo box. Returns a ''string'' of the combo box, ''false'' otherwise.
    670 bytes (70 words) - 10:43, 27 April 2020
  • *'''theMemo:''' The memo edit box where the caret position is to be changed. *'''index:''' An integer referring to the desired position within the box.
    577 bytes (74 words) - 16:33, 13 February 2015
  • This function sets for Custom Combo Box selected item. *'''Item''' - String - item text, or Custom Combo Box Item (''ccbitem''), what returns with [[CustomComboBox:addItem]]
    1 KB (126 words) - 15:15, 25 July 2018
  • This function sets the state of combo box (true:Drop Down; false:Take Back). *'''comboBox:''' the combo box you want to set the state to.
    1 KB (133 words) - 11:15, 20 January 2018
  • ...le line of text. If you want to allow multiple lines of text create a memo box using [[dgsCreateMemo]]. *'''x:''' A float of the 2D x position of the DGS edit box on a player's screen. This is affected by the ''relative'' argument.
    4 KB (582 words) - 13:49, 16 February 2021
  • ***'''posX:''' Absolute X position of the renderer's bounding box. ***'''posY:''' Absolute Y position of the renderer's bounding box.
    2 KB (286 words) - 15:55, 28 April 2020
  • *'''comboBox:''' The dgs combo box that you are interested in. Returns ''true'' if combo box field is editable, ''false'' otherwise.
    773 bytes (84 words) - 10:39, 27 April 2020
  • This function gets the horizontal alignment of a dgs check box. *'''checkBox:''' The dgs check box to get the horizontal alignment from.
    673 bytes (73 words) - 00:21, 1 May 2020
  • This function gets the vertical alignment of a dgs check box. *'''checkBox:''' The dgs check box to get the vertical alignment from.
    665 bytes (73 words) - 04:50, 19 April 2021
  • {{Added feature/item|1.5.9|1.5.8|20788|Determines whether or not the transfer box should appear to [[Player|players]].}} *'''visible:''' The new transfer box visibility state.
    759 bytes (77 words) - 21:31, 23 September 2021
  • This function gets Custom Combo Box table of strings - items. Returns table of string of items in combo box
    1 KB (145 words) - 07:15, 14 August 2018
  • This function gets the height of the drop-down box of combo box. *'''comboBox:''' the combo box you want to get from.
    1 KB (140 words) - 10:28, 6 February 2018
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