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- This useful client function draws a text on any element you choose. ...rue, bool seeThroughStuff = true, bool ignoreSomeObjectsForCamera = false, element ignoredElement = nil ] )</syntaxhighlight>4 KB (571 words) - 11:50, 7 August 2024
- {{Client function}} ...r( float x, float y, float w, float h, bool isHorizontal, bool relative [, element parent ] )2 KB (333 words) - 07:41, 4 October 2019
- {{Server client function}} Returns a water element if successful, ''false'' otherwise. Das Wasserfeld kann mit [[setElementPos2 KB (275 words) - 14:59, 29 March 2013
- Title=MTA Server functions Caption=Account functions39 KB (4,315 words) - 15:38, 18 November 2007
- * '''Client''' * '''Shared''': contains code shared between both the client and the server5 KB (671 words) - 17:37, 12 March 2020
- {{Server client function}} *'''theWater:''' the water element of which to change a vertex.2 KB (196 words) - 16:58, 11 May 2017
- {{Server client function}} Returns a water element if successful, ''false'' otherwise. The water element can be repositioned with [[setElementPosition]] and destroyed with [[destro4 KB (479 words) - 10:12, 30 January 2022
- {{Client function}} -- Utility functions, not related to main functionality3 KB (436 words) - 12:29, 18 January 2021
- {{Client function}} string guiGridListGetItemText ( element gridList, int rowIndex, int columnIndex )3 KB (325 words) - 18:47, 28 October 2021
- The shader class represents a Microsoft HLSL Effect File(.fx) loaded by the client, which can be used instead of a texture when calling [[dxDrawImage]] The element type of this class is '''"shader"'''.11 KB (1,232 words) - 08:47, 15 April 2021
- Resource to easily be able to view server and client debug messages. (remotely) Created as an example to demonstrate the use of on(Client)DebugMessage.13 KB (1,961 words) - 19:43, 23 May 2011
- The shader class represents a Microsoft HLSL Effect File(.fx) loaded by the client, which can be used instead of a texture when calling [[dxDrawImage]] The element type of this class is '''"shader"'''.11 KB (1,237 words) - 17:57, 8 April 2023
- {{Server client function}} This function creates a pickup element, which is placed in the GTA world and can be picked up to retrieve a health3 KB (475 words) - 19:32, 21 May 2023
- ...ber that 'false' boolean has a value - If you want to delete a variable or element/account data, use 'nil' instead - this will reduce memory and disk usage (m ...there are many ways to achieve the same thing as long as you know all the functions and events.8 KB (1,269 words) - 17:30, 2 August 2023
- ==Client== ===New Functions===25 KB (3,334 words) - 07:46, 29 September 2014
- {{Server client function}} ...entów, którzy staną się bezpośrednimi potomkami węzła głównego oraz innych elementów, których nie można zniszczyć, np. jako elementy katalogu głównego z5 KB (670 words) - 15:58, 6 December 2020
- {{Server client function}} Returns a [[colshape]] element if successful, ''false'' if invalid arguments were passed to the function.2 KB (241 words) - 19:32, 17 June 2016
- * [[Client side scripts|클라이언트 측 스크립트]] * [[Client Scripting Functions|클라이언트 측 함수 목록]]7 KB (611 words) - 22:21, 2 January 2022
- {{Server client function}} -- assign element named 'pirateship' in map file to variable2 KB (240 words) - 16:17, 13 February 2015
- ** '''type:''' The type of source code: "client", "server" or "shared". ...ly as usual (basically adds the script twice: once for server and once for client)12 KB (1,773 words) - 07:29, 8 June 2024