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  • ...l SDK as such, but you can use the following code to call a function on an MTA server, assuming you have access:
    1 KB (147 words) - 10:20, 15 July 2024
  • ...t should hopefully make it very clear to anyone interested in getting into MTA:SA what they can do if they want a legitimate compatible copy. No, I didn't
    1 KB (195 words) - 19:02, 15 June 2023
  • ...be loaded, and the default skin also could not be loaded, please reinstall MTA. MTA Client verification failed!
    13 KB (1,921 words) - 22:58, 24 June 2018
  • Los '''resources''' son parte clave de MTA. Un resource es básicamente una carpeta o archivo ''.zip'' (carpeta compri ...vos. Estos se colocan en la carpeta de instalación de MTA San Andreas, en "MTA San Andreas/server/mods/deathmatch/resources/''.
    6 KB (870 words) - 15:51, 3 December 2017
  • Используйте этот шаблон для указания функций или событий, удаляемых из MTA поскольку есть более общий путь что-бы сд
    16 KB (463 words) - 16:03, 2 December 2017
  • This function checks whether a specified file exists on a MTA:Eir FileSystem translator.
    1 KB (159 words) - 03:24, 23 January 2022
  • setDiscordRichPresenceButton(2, "MTA Homepage", "https://mtasa.com")
    1 KB (157 words) - 18:36, 24 October 2023
  • ==== J'ai la version Steam de GTA Sa. Comment jouer à MTA:SA ? ==== ...ependant, avec quelques manipulations ont peut arriver à faire fonctionner MTA:SA.
    11 KB (1,800 words) - 21:51, 21 February 2021
  • * '''state''': Stan myszy. ''up'' jeśli przycisk jest zwolniony, lub ''down'' jeśli przycisk jest kliknięty. ...óry został kliknięty. Jeśli gracz kliknął na elemencie który nie należy do MTA, ten argument wynosi false.
    3 KB (410 words) - 10:12, 13 May 2017
  • [[File:Mta-screen 2020-04-27 16-28-13.png|thumb|Radar Area on map]] [[File:Mta-screen 2020-04-27 16-28-38.png|thumb|Radar Area on minimap]]
    3 KB (442 words) - 08:18, 17 July 2024
  • :* [https://github.com/multitheftauto/mtasa-blue MTA: SA Blue] :* [https://github.com/multitheftauto/mtasa-resources MTA: SA Official Resources]
    3 KB (397 words) - 19:40, 29 December 2022
  • {{:MTA:Eir/FileSystem/translator/functions}}
    1 KB (171 words) - 23:26, 16 January 2022
  • This function just adds a possibility to use GCC in mta. If you want use this clientside, user have to agree domain godbolt.org
    1 KB (173 words) - 11:34, 23 November 2018
  • *'''EventName''' - Default MTA event names, and custom events.
    1 KB (134 words) - 12:28, 5 September 2018
  • PHP-код для проверки хэшей паролей из базы данных сервера MTA находится [[Account_PHP|здесь]].
    2 KB (28 words) - 17:55, 11 April 2021
  • MTA включает в себя полноценный Access Control List (AC ...учае с MTA, объекты - это одно из двух: либо ресурсы, либо пользователи. В MTA доступно множество ''прав'' - они в основно
    14 KB (435 words) - 12:27, 14 February 2024
  • ...tyle: solid; border-width: 1px; border-color: #FFF; color:#00000;"| Wersja MTA:SA
    1 KB (111 words) - 09:11, 20 July 2016
  • O ''meta.xml'' é um arquivo de metadados que define ao MTA os conceitos iniciais de um recurso. Exemplos seriam seu nome, os scripts a ...re outros dados. O termo é estranho, mas o próprio nome já diz. No caso do MTA eles seriam metadados descritivos, pois se referem ao conteúdo do jogo.
    8 KB (1,329 words) - 23:58, 3 June 2019
  • #REDIRECT [[MTA 0.5 Known Issues]]
    34 bytes (4 words) - 21:54, 29 April 2010
  • ...n-zero value (i.e. setWaterLevel(0.001) ) forces alternative rendering and MTA custom objects placed underwater will be drawn correctly.}}
    4 KB (514 words) - 23:09, 22 October 2023
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