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- This function checks if the nickname of a player was changed by a script, if so, a message is shown in the server logs. ...utServerLog("Player "..oldNick.."'s name was changed to "..newNick.." by a script") -- output to the server's logs2 KB (295 words) - 10:40, 30 January 2022
- ...- É um arquivo pertencente ao recurso; por enquanto isso pode ser um mapa, script, imagens e etc. <info author="eAi" description="This is a basic CTF script" version="4"/>5 KB (801 words) - 13:38, 2 July 2014
- ...astebin.com] (''uno snippet è la parte di codice interessata, non TUTTO lo script'').919 bytes (143 words) - 14:29, 4 June 2008
- This is a script from Wartech that can display statistics about a server on a web page. Another web-based statistics script. This time by dusty3 KB (470 words) - 16:05, 18 January 2012
- This Serverside Script adds the function: onVehicleSpawn. <section name="Clientside Script" class="client" show="true">1 KB (139 words) - 16:56, 8 January 2021
- ...erei exportálva lettek Lua userdataként. Ezekhez az osztályokhoz különböző script függvények tartoznak.907 bytes (133 words) - 20:25, 21 February 2021
- ==Script Yazmak==3 KB (449 words) - 16:48, 23 January 2022
- ...dgets GUI pertencem somente ao lado cliente, eles não podem ser criados em script de lado servidor. Veja um tutorial de criação de interface GUI na página563 bytes (94 words) - 22:07, 21 February 2021
- ...tte le risorse/gamemode/mappe possono caricare. I nomi dei file che i tuoi script ([[IT/Risorsa|risorse]]) andranno scritti nel file ''meta.xml''. ...scaricare l'immagine. Per dire al server che vuoi usare un'immagine nello script dovrai inserire il nome del file immagine nel meta.xml.<br />5 KB (758 words) - 00:45, 3 January 2022
- This example creates a grid list and adds 4 columns to it when the script starts. After 3 seconds, it randomly deletes a column and outputs to the ch --Set a timer to trigger the deleteColumn function 3 seconds after the script starts3 KB (285 words) - 10:20, 30 January 2022
- ...up ( 10.0, 10.0, 10.0, 2, 31, 3000, 50 ) --Create an M4 weapon pickup when script starts834 bytes (98 words) - 11:19, 11 April 2021
- This function allows developers to load [[G2D]] hooker in script.1,000 bytes (119 words) - 09:25, 29 January 2020
- ...rver can only return the heat haze settings if it has actually been set by script.1,002 bytes (126 words) - 22:51, 8 March 2012
- Analogous to [[onResourceStart]], but triggered before script files are initialised.867 bytes (101 words) - 08:07, 16 September 2021
- Questo esempio scrive in chat il nome del player del client che esegue lo script.929 bytes (115 words) - 19:40, 13 June 2008
- ...ction of specific Lua objects/elements which should persist even though no script would reference them. The storage of those references can be obtained by a876 bytes (118 words) - 16:57, 20 October 2021
- ...Resource item''' - Un fichier contenu dans une ressource, qui peut être un script, une image, une map... <info author="eAi" description="Simple script de CTF (Capture de drapeau)" version="4"/>6 KB (856 words) - 12:44, 19 May 2012
- ...This is whether sizes and positioning are relative. If this is ''true'', script give relative w,h.839 bytes (110 words) - 14:36, 16 August 2012
- This piece of script will kill a player if he has any of the above system windows open982 bytes (123 words) - 15:04, 8 October 2022
- ** '''type:''' El tipo de ''resource'' (puede ser "gamemode", "script", "map" o "misc"). *'''<script />''' Script. Para para el resource, los atributos pueden ser:6 KB (870 words) - 17:38, 24 September 2016