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- ./mta-server</syntaxhighlight>3 KB (111 words) - 08:29, 3 June 2012
- ...ielmodus schreibt. Wenn Sie gerade erst mit dem Schreiben von Skripten für MTA begonnen haben, sollten Sie sich zuerst die anderen Skript-Tutorials auf de ...Weise kann der Spielmodus mehrere Karten haben; außerdem kann man mit dem MTA-Karteneditor .map-Dateien für den Spielmodus erstellen, was viel bequemer10 KB (1,449 words) - 19:47, 30 June 2022
- MTA Script Editor - это инструмент для Lua-скриптеров16 KB (331 words) - 12:59, 6 September 2017
- ...sões do MTA disponíveis, as quais estão descritas em [[Archive|Arquivos]]. MTA:SA não tem vínculos com a Rockstar Games ou Take 2 Interactive. ...novamente em uma outra pasta em seu disco rígido e, em seguida, instale o MTA nela.16 KB (2,542 words) - 14:56, 28 June 2024
- {{:MTA:Eir/FileSystem/file/functions}}3 KB (343 words) - 23:42, 16 January 2022
- ...gun bir oyun modunun nasıl yazılacağına ilişkin süreci özetlemeye çalışır. MTA için komut dosyası yazmaya yeni başladıysanız, önce [[Main Page]]'dak ...u şekilde oyun modu birden fazla haritaya sahip olabilir; ayrıca, insanlar MTA'nın harita düzenleyicisi ile oyun modu için .map dosyaları oluşturabil10 KB (1,622 words) - 18:36, 9 November 2022
- Resources are a key part of MTA. A resource is essentially a folder or zip file that contains a collection ...what a resource does defines if it is a gamemode, a map, or anything else. MTA comes with resources that you can optionally use in your gamemodes, such as22 KB (3,459 words) - 12:38, 17 May 2024
- As of MTA SA version 1.5.9, despite the documentation claiming that '''amount''' shou3 KB (383 words) - 05:45, 7 October 2021
- ...ned to allow you to create directX GUI's as an alternative to the original MTA:SA GUI functions.2 KB (327 words) - 01:00, 21 November 2023
- {{:MTA:Eir/FileSystem/file/functions}}3 KB (337 words) - 23:34, 16 January 2022
- dxDrawMaterialLine3d MTA function. I have changed the behaviour of the material ...uto.com/index.php?p=resources&s=details&id=9558 Custom Coronas resource on MTA Community]8 KB (1,036 words) - 18:23, 1 January 2017
- ;exit:Quits MTA2 KB (309 words) - 15:57, 24 July 2018
- ...{Примечание|Информация на этой странице не относится к официальным сборкам MTA.}} Форки MTA, которым недостаточно использовать "обыч25 KB (323 words) - 14:48, 25 June 2023
- ...structies en je zal hopelijk snel op weg zijn naar het hosten van je eigen MTA:SA server! *Download MTA:SA en installeer het pakket ''inclusief'' de server.8 KB (1,274 words) - 16:52, 23 January 2022
- '''*''' MTA refers to the raw information that a [[texture]] contains as 'pixels'.2 KB (366 words) - 14:22, 29 August 2023
- *'''bool postGUI:''' Should the object be drawn before or after MTA GUI elements. This function sets the difference between object to camera distance set by MTA and that set by shader.8 KB (993 words) - 07:00, 16 October 2023
- Матрицы — одна из самых мощных возможностей [[OOP|ООП]] в MTA. Матрицы были и раньше с функцией [[getElementMa ...neath a vehicle. This is the position at any rotation. So if it was upside down, the Z value would be higher than the vehicle Z value. If the vehicle was t3 KB (191 words) - 00:09, 30 November 2014
- ...ij się, że nie masz zainstalowanych modów do GTA:SA. Mody będą kolidować z MTA:SA. Jeżeli mimo wszystko chcesz zachować mody z singleplayer'a, możesz z ...i gra w wersji singleplayer działa Ci tylko na najniższych ustawieniach to MTA będzie działało znacznie wolniej, ponieważ potrzebuje większej mocy ob15 KB (2,325 words) - 11:41, 19 April 2024
- ...longer display per your script, which causes FPS lag and crashes all over MTA due to so many scripters missing it}}5 KB (791 words) - 00:00, 4 February 2022
- And now use formula from MTA sources:2 KB (271 words) - 06:00, 22 July 2014