Sync interval settings: Difference between revisions
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| camera_sync_interval | | camera_sync_interval | ||
| 500 | | 500 | ||
| How often to tell the server of any client side changes to the local players camera position and target. | |||
|- | |- | ||
| ped_sync_interval | | ped_sync_interval |
Revision as of 01:10, 7 January 2013
Default values
player_sync_interval | 100 | |
lightweight_sync_interval | 1500 | |
camera_sync_interval | 500 | How often to tell the server of any client side changes to the local players camera position and target. |
ped_sync_interval | 400 | |
unoccupied_vehicle_sync_interval | 1000 | |
keysync_mouse_sync_interval | 100 | |
keysync_analog_sync_interval | 100 |
Suggested settings
Bandwith and CPU saver
player_sync_interval | 200 |
lightweight_sync_interval | 3000 |
Bandwith and CPU super saver
player_sync_interval | 300 |
lightweight_sync_interval | 4000 |
Less annoying unoccupied vehicles
unoccupied_vehicle_sync_interval | 500 |
Uber sync (bandwidth and CPU intensive)
player_sync_interval | 50 |
keysync_mouse_sync_interval | 50 |
keysync_analog_sync_interval | 50 |