TR/setElementData: Difference between revisions

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==Syntax==
<section show="true" name="Server" class="server">
<syntaxhighlight lang="lua">int/bool getPlayerMoney ( player veya thePlayer )</syntaxhighlight>
{{OOP||[[player]]:getMoney|money|setPlayerMoney}}
</section>
<section show="true" name="Client" class="client">
<syntaxhighlight lang="lua">int getPlayerMoney (getLocalPlayer() veya localPlayer)</syntaxhighlight>
{{OOP||[[Player]].getMoney||setPlayerMoney}}
</section>
==Example==
==Example==

Revision as of 17:10, 21 May 2017

Syntax

Click to collapse [-]
Server
int/bool getPlayerMoney ( player veya thePlayer )

OOP Syntax Help! I don't understand this!

Method: player:getMoney(...)
Variable: .money
Counterpart: setPlayerMoney


Click to collapse [-]
Client
int getPlayerMoney (getLocalPlayer() veya localPlayer)

OOP Syntax Help! I don't understand this!

Method: Player.getMoney(...)
Counterpart: setPlayerMoney


Example