TakeAllWeapons: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="lua">player = getPlayerFromID ( 1 ) | |||
TakeAllWeapons ( player ) | |||
serverChat ( "All weapons removed from ", getPlayerName ( player ), "." )</syntaxhighlight> |
Revision as of 02:33, 18 May 2006
Description
This function removes every weapons from a specified player, rendering him unarmed. It returns a boolean value (true or false) depending on whether the function passed or failed.
Syntax
bool TakeAllWeapons ( player )
Required Arguments
- player: A player object referencing the specified player
Example
player = getPlayerFromID ( 1 ) TakeAllWeapons ( player ) serverChat ( "All weapons removed from ", getPlayerName ( player ), "." )