TakeAllWeapons: Difference between revisions

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<syntaxhighlight lang="lua">player = getPlayerFromID ( 1 )
<syntaxhighlight lang="lua">player = getPlayerFromID ( 1 )
TakeAllWeapons ( player )  
TakeAllWeapons ( player )  
serverChat ( "All weapons removed from ", getPlayerName ( player ), "." )</syntaxhighlight>
outputChatBox ( "All weapons removed from ", getPlayerName ( player ), "." )</syntaxhighlight>

Revision as of 02:31, 20 May 2006

Description

This function removes every weapons from a specified player, rendering him unarmed. It returns a boolean value (true or false) depending on whether the function passed or failed.

Syntax

TakeAllWeapons ( player )

Required Arguments

  • player: A player object referencing the specified player

Example

player = getPlayerFromID ( 1 )
TakeAllWeapons ( player ) 
outputChatBox ( "All weapons removed from ", getPlayerName ( player ), "." )