TakePlayerMoney: Difference between revisions
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<syntaxhighlight lang="lua">addEventHandler ( "onPlayerConsole", root, "onConsole" ) | <syntaxhighlight lang="lua">addEventHandler ( "onPlayerConsole", root, "onConsole" ) | ||
function onConsole ( message ) | function onConsole ( message ) | ||
if gettok(message, 1, 32) == "!takecash" then --when the player types !takecash | if gettok(message, 1, 32) == "!takecash" then --when the player types !takecash in the console | ||
takePlayerMoney ( source, -100 ) --subtract $100 from player's money | takePlayerMoney ( source, -100 ) --subtract $100 from player's money | ||
end | end | ||
end</syntaxhighlight> | end</syntaxhighlight> |
Revision as of 08:55, 18 May 2006
Subtracts money from the player's current money amount.
Syntax
takePlayerMoney ( player, money )
Required Arguments
- Player: Tells the function to give money to a player
- Money: A whole integer specifying the amount of money to give to the player
Example
Note: Player is not defined in this function, so I used source to point to the player. You can read about using source on the LUA Tips and Tricks page
addEventHandler ( "onPlayerConsole", root, "onConsole" ) function onConsole ( message ) if gettok(message, 1, 32) == "!takecash" then --when the player types !takecash in the console takePlayerMoney ( source, -100 ) --subtract $100 from player's money end end