TakeWeapon: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="lua">player = getPlayerFromID ( 1 ) | |||
if ( TakeWeapon ( player, 1 ) ) | |||
serverChat ( "Weapon 1 removed from ", getPlayerName ( player ), "." ) | |||
end</syntaxhighlight> |
Revision as of 02:35, 18 May 2006
Description
This function removes a specified weapon from a certain player's inventory. It returns a boolean value (true or false) depending on whether the function passed or failed.
Syntax
bool TakeWeapon ( player, weaponid )
Required Arguments
- player: A player object referencing the specified player.
- weaponid: An integer (whole number) that refers to the Weapon IDs|weapon ID you wish to remove.
Example
player = getPlayerFromID ( 1 ) if ( TakeWeapon ( player, 1 ) ) serverChat ( "Weapon 1 removed from ", getPlayerName ( player ), "." ) end