TakeWeapon
Jump to navigation
Jump to search
Description
This function removes a specified weapon from a certain player's inventory. It returns a boolean value (true or false) depending on whether the function passed or failed.
Syntax
bool TakeWeapon ( player player, int weaponid )
Required Arguments
- player: A player object referencing the specified player.
- weaponid: An integer (whole number) that refers to the weapon you wish to remove.
Example
player = getPlayerFromID ( 1 ) TakeWeapon ( player, 1 ) serverChat ( "Weapon 1 removed from ", getPlayerName ( player ), "." )