Talk:GetPlayerIndex: Difference between revisions
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(Created page with "To be honest, I can't see a single reason why this could even be remotely useful. In your example, it's much easier to use the player element itself instead of a different index....") |
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To be honest, I can't see a single reason why this could even be remotely useful. In your example, it's much easier to use the player element itself instead of a different index. Also, if a player who joined in front of you would exit, you would get a different index. And that would in turn destroy the example as well. --[[User:Snert|Snert]] 22:09, 8 January 2011 (UTC) | To be honest, I can't see a single reason why this could even be remotely useful. In your example, it's much easier to use the player element itself instead of a different index. Also, if a player who joined in front of you would exit, you would get a different index. And that would in turn destroy the example as well. --[[User:Snert|Snert]] 22:09, 8 January 2011 (UTC) | ||
Lol, didn't notice that thing, Snert, because that never happened to me when playing... Whatever, thanks for that. |
Latest revision as of 00:23, 9 January 2011
To be honest, I can't see a single reason why this could even be remotely useful. In your example, it's much easier to use the player element itself instead of a different index. Also, if a player who joined in front of you would exit, you would get a different index. And that would in turn destroy the example as well. --Snert 22:09, 8 January 2011 (UTC)
Lol, didn't notice that thing, Snert, because that never happened to me when playing... Whatever, thanks for that.