Talk:SetElementData: Difference between revisions
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(Created page with 'Bug found, i think o,o setElementData (weaponPickup,"norespawn",true) << Weaponpickup is a weapon pickup as the name says, like a AK-47 Debugscript: WARNING: ...: Bad argument …') |
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Bug found, i think o,o | Bug found, i think o,o | ||
setElementData (weaponPickup,"norespawn",true) << | setElementData (weaponPickup,"norespawn",true) << | ||
Weaponpickup is a weapon pickup as the name says, like a AK-47 | |||
Debugscript: WARNING: ...: Bad argument @ 'setElementData' | Debugscript: WARNING: ...: Bad argument @ 'setElementData' | ||
True or False can't be a var in this case i think. | |||
--[[User:JasperNL|Jasper.]] 18:38, 18 July 2010 (UTC) | --[[User:JasperNL|Jasper.]] 18:38, 18 July 2010 (UTC) | ||
---- | ---- | ||
The wiki says the key length can't be higher than 31 but in the source code it looks like it's now 128. Am I right ?: | |||
https://code.google.com/p/mtasa-blue/source/browse/trunk/MTA10_Server/mods/deathmatch/logic/CCustomData.h#23 | |||
--Citizen | |||
Yes, the element data key length seems to be increased in r2819 (https://code.google.com/p/mtasa-blue/source/detail?spec=svn6159&r=2819) |
Latest revision as of 16:34, 25 February 2014
Bug found, i think o,o setElementData (weaponPickup,"norespawn",true) <<
Weaponpickup is a weapon pickup as the name says, like a AK-47
Debugscript: WARNING: ...: Bad argument @ 'setElementData'
True or False can't be a var in this case i think.
--Jasper. 18:38, 18 July 2010 (UTC)
The wiki says the key length can't be higher than 31 but in the source code it looks like it's now 128. Am I right ?:
https://code.google.com/p/mtasa-blue/source/browse/trunk/MTA10_Server/mods/deathmatch/logic/CCustomData.h#23
--Citizen
Yes, the element data key length seems to be increased in r2819 (https://code.google.com/p/mtasa-blue/source/detail?spec=svn6159&r=2819)