Template:Custom Weapon Properties Writable: Difference between revisions

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(Created page with "<div style="border:0px solid red;margin-bottom:3px;padding-left:20px;"> * "weapon_range" - float * "target_range" - float * "accuracy" - float * "damage" - int ''Note: Changing t...")
 
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<div style="border:0px solid red;margin-bottom:3px;padding-left:20px;">
<includeonly><div style="border:0px solid red;margin-bottom:3px;padding-left:20px;">
* "weapon_range" - float
* "weapon_range" - float
* "target_range" - float
* "target_range" - float
* "accuracy" - float
* "accuracy" - float
* "damage" - int ''Note: Changing the standard M4 stat will change how much damage vehicle guns (e.g: Rustler) do.''
* "damage" - int
* "maximum_clip_ammo" - int
{{New feature/item|4.0132|1.4|6693|
* "move_speed" - float
* "fire_rotation" - vector - ''For aligning fire direction with model''
* "flags" - int (specify a flag to toggle it on/off) See [[Weapon Flags]]
}}
* "anim_loop_start" - float
</div></includeonly>
* "anim_loop_stop" - float
* "anim_loop_bullet_fire" - float
* "anim2_loop_start" - float
* "anim2_loop_stop" - float
* "anim2_loop_bullet_fire" - float
* "anim_breakout_time" - float
</div>

Latest revision as of 21:03, 17 June 2021