Template:Player functions: Difference between revisions

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*[[getPlayerArmor]]
<includeonly>
<ul>
{{#if: {{{1|}}}
| {{#ifeq: {{lc:{{{1}}}}} | client
|
    <!-- CLIENT functions -->
    <li>[[getLocalPlayer]]</li>
    <li>[[getPlayerMapBoundingBox]]</li>
    <li>[[getPlayerMapOpacity]]</li>
    <li>[[isPlayerMapVisible]]</li>
    <li>[[resetBlurLevel]]</li>
    <li>[[isPlayerHudComponentVisible]]</li>
    {{New items|3.0161|1.6.0|
    <li>[[isPlayerCrosshairVisible]]</li>
    |22751}}
| {{#ifeq: {{lc:{{{1}}}}} | server
|
    <!-- SERVER functions -->
    <li>[[getAlivePlayers]]</li>
    <li>[[getDeadPlayers]]</li>
    <li>[[getPlayerACInfo]]</li>
    <li>[[getPlayerAnnounceValue]]</li>
    <li>[[getPlayerCount]]</li>
    <li>[[getPlayerIdleTime]]</li>
    <li>[[getPlayerIP]]</li>
    <li>[[getPlayerVersion]]</li>
    <li>[[getRandomPlayer]]</li>
    <li>[[isPlayerMuted]]</li>
    <li>[[redirectPlayer]]</li>
    <li>[[resendPlayerACInfo]]</li>
    <li>[[resendPlayerModInfo]]</li>
    <li>[[setPlayerAnnounceValue]]</li>
    <li>[[setPlayerMuted]]</li>
    <li>[[setPlayerScriptDebugLevel]]</li>
    <li>[[setPlayerTeam]]</li>
    <li>[[setPlayerVoiceBroadcastTo]]</li>
    <li>[[setPlayerVoiceIgnoreFrom]]</li>
    <li>[[setPlayerWantedLevel]]</li>
    <li>[[spawnPlayer]]</li>
    <li>[[takePlayerScreenShot]]</li>
    }}
  }}
</br>
<li style="list-style: none; margin-left: -1.6em;">'''Shared'''</li>
}}


*[[getPlayerCount]]
<!-- SHARED functions-->
<li>[[getPlayerTeam]]</li>
<li>[[getPlayerBlurLevel]]</li>
<li>[[setPlayerBlurLevel]]</li>
<li>[[getPlayerSerial]]</li>
<li>[[forcePlayerMap]]</li>
<li>[[getPlayerScriptDebugLevel]]</li>
<li>[[getPlayerFromName]]</li>
<li>[[getPlayerMoney]]</li>
<li>[[getPlayerName]]</li>
<li>[[getPlayerNametagColor]]</li>
<li>[[getPlayerNametagText]]</li>
<li>[[getPlayerPing]]</li>
<li>[[getPlayerWantedLevel]]</li>
<li>[[givePlayerMoney]]</li>
<li>[[isPlayerMapForced]]</li>
<li>[[isPlayerNametagShowing]]</li>
<li>[[setPlayerHudComponentVisible]]</li>
<li>[[setPlayerMoney]]</li>
<li>[[setPlayerNametagColor]]</li>
<li>[[setPlayerNametagShowing]]</li>
<li>[[setPlayerNametagText]]</li>
<li>[[takePlayerMoney]]</li>
<li>[[countPlayersInTeam]]</li>
<li>[[getPlayersInTeam]]</li>
<li>[[isVoiceEnabled]]</li>
<li>[[setControlState]]</li>
<li>[[getControlState]]</li>
</ul>
</includeonly>


*[[getPlayerCurrentWeaponAmmoInClip]]
<noinclude>
 
{{Functions list info}}
*[[getPlayerCurrentWeaponID]]
[[Category:Functions templates]]</noinclude>
 
*[[getPlayerFromNick]]
 
*[[getPlayerHealth]]
 
*[[getPlayerLevel]]
 
*[[getPlayerMoney]]
 
*[[getPlayerMoveSpeed]]
 
*[[getPlayerName]]
 
*[[getPlayerOccupiedVehicle]]
 
*[[getPlayerOccupiedVehicleSeat]]
 
*[[getPlayerPing]]
 
*[[getPlayerRotation]]
 
*[[getPlayerSkin]]
 
*[[getPlayerSourceIP]]
 
*[[getRandomPlayer]]
 
*[[givePlayerMoney]]
 
*[[isPlayerDead]]
 
*[[isPlayerDucked]]
 
*[[isPlayerMuted]]
 
*[[killPlayer]]
 
*[[removePlayerFromVehicle]]
 
*[[setPlayerArmor]]
 
*[[setPlayerHealth]]
 
*[[setPlayerMoney]]
 
*[[setPlayerRotation]]
 
*[[setPlayerSkin]]
 
*[[spawnPlayer]]
 
*[[spawnPlayerAtSpawnpoint]]
 
*[[takePlayerMoney]]
 
*[[warpPlayerintoVehicle]]

Latest revision as of 19:20, 30 September 2024


The template contains a list of functions. It accepts 1 parameter, which specifies whether the functions should be displayed for server or client. Regardless of the parameter, a list of shared functions will also be displayed

Example: {{Camera functions|client}} will display a list of client-side functions, and below it a list of shared functions, similarly for the server.