Template:Player functions: Difference between revisions
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Fernando187 (talk | contribs) m (remove deprecated func) |
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<li>[[getPlayerMapBoundingBox]]</li> | <li>[[getPlayerMapBoundingBox]]</li> | ||
<li>[[getPlayerMapOpacity]]</li> | <li>[[getPlayerMapOpacity]]</li> | ||
{{New items|3.0161|1.6.0| | |||
<li>[[getPlayerHudComponentProperty]]</li> | |||
|22868}} | |||
<li>[[isPlayerMapVisible]]</li> | <li>[[isPlayerMapVisible]]</li> | ||
<li>[[isPlayerHudComponentVisible]]</li> | <li>[[isPlayerHudComponentVisible]]</li> | ||
{{New items|3.0161|1.6.0| | {{New items|3.0161|1.6.0| | ||
<li>[[isPlayerCrosshairVisible]]</li> | <li>[[isPlayerCrosshairVisible]]</li> | ||
|22751}} | |22751}} | ||
<li>[[resetBlurLevel]]</li> | |||
{{New items|3.0161|1.6.0| | |||
<li>[[resetPlayerHudComponentProperty]]</li> | |||
|22868}} | |||
{{New items|3.0161|1.6.0| | |||
<li>[[setPlayerHudComponentProperty]]</li> | |||
|22868}} | |||
| {{#ifeq: {{lc:{{{1}}}}} | server | | {{#ifeq: {{lc:{{{1}}}}} | server | ||
| | | | ||
Line 19: | Line 28: | ||
<li>[[getAlivePlayers]]</li> | <li>[[getAlivePlayers]]</li> | ||
<li>[[getDeadPlayers]]</li> | <li>[[getDeadPlayers]]</li> | ||
<li>[[getPlayerAnnounceValue]]</li> | <li>[[getPlayerAnnounceValue]]</li> | ||
<li>[[getPlayerCount]]</li> | <li>[[getPlayerCount]]</li> | ||
Line 34: | Line 42: | ||
<li>[[setPlayerScriptDebugLevel]]</li> | <li>[[setPlayerScriptDebugLevel]]</li> | ||
<li>[[setPlayerTeam]]</li> | <li>[[setPlayerTeam]]</li> | ||
<li>[[setPlayerName]]</li> | |||
<li>[[setPlayerVoiceBroadcastTo]]</li> | <li>[[setPlayerVoiceBroadcastTo]]</li> | ||
<li>[[setPlayerVoiceIgnoreFrom]]</li> | <li>[[setPlayerVoiceIgnoreFrom]]</li> |
Latest revision as of 17:29, 1 June 2025
The template contains a list of functions. It accepts 1 parameter, which specifies whether the functions should be displayed for server or client. Regardless of the parameter, a list of shared functions will also be displayed
Example: {{Camera functions|client}} will display a list of client-side functions, and below it a list of shared functions, similarly for the server.