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| {{Useful Function}}
| | <pageclass class="both" subcaption="Shared function"></pageclass> |
| {{Adding_Pages_to_Categories_and_Templates}}
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| <lowercasetitle></lowercasetitle> | | <lowercasetitle></lowercasetitle> |
| __NOTOC__
| | <includeonly>[[Category:Server functions]][[Category:Client functions]]</includeonly> |
| This function check if the player in the team.
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| ==Syntax==
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| <syntaxhighlight lang="lua">bool isPlayerInTeam( player thePlayer, string teamName )</syntaxhighlight> | |
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| ===Required Arguments===
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| * '''thePlayer''': The player whose team you want to find out.
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| * '''teamName''': A string determining the name of the team you wish to find..
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| ==Code==
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| <section name="Serverside Script" class="server" show="true">
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| <syntaxhighlight lang="lua">
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| function isPlayerInTeam( thePlayer, teamName )
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| local pTeam = getPlayerTeam( thePlayer )
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| local fTeam = getTeamFromName( teamName )
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| if not ( pTeam ) and ( fTeam ) then
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| return false
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| end
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| if ( pTeam == fTeam ) then
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| return true
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| end
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| end
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| </syntaxhighlight>
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| </section> | |
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| ==Example==
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| <section name="Server" class="server" show="true">
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| This example check if the cop team.
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| <syntaxhighlight lang="lua">
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| createTeam( 'Cop', 255, 0, 0 )
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| addCommandHandler( 'InTeam',
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| function( aPlayer )
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| if isPlayerInTeam( aPlayer, 'Cop' ) then
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| outputChatBox( 'You\'re in cop team.', aPlayer )
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| else
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| outputChatBox( 'You\'re not in cop team.', aPlayer )
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| end
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| end
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| )
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| </syntaxhighlight>
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| </section>
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| Author(s): -
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| ==See Also==
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| {{Useful_Functions}}
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