TextDisplayAddObserver: Difference between revisions

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==Example==
==Example==
textDisplay = [[textCreateDisplay]] ();
<syntaxhighlight lang="lua">textDisplay = textCreateDisplay ()
[[textDisplayAddObserver]] ( textDisplay, player );
textDisplayAddObserver ( textDisplay, player )
textItem = [[textCreateTextItem]] ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 );
textItem = textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 )
[[textDisplayAddText]] ( textDisplay, textItem );
textDisplayAddText ( textDisplay, textItem )[/lua]
 
</syntaxhighlight>

Revision as of 02:43, 20 May 2006

Description

This function adds a player as an observer of a textdisplay. This allows the player to see any textitems that the textdisplay contains.

Syntax

void textDisplayAddObserver ( textdisplay textDisplay, player playerToAdd )

Required Arguments

Example

textDisplay = textCreateDisplay ()
textDisplayAddObserver ( textDisplay, player )
textItem = textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 )
textDisplayAddText ( textDisplay, textItem )[/lua]