TextDisplayAddText: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This function adds a [[textitem]] to a [[textdisplay]]. This allows any observers of the [[textdisplay]] to see the [[textitem]]. | This function adds a [[textitem]] to a [[textdisplay]]. This allows any observers of the [[textdisplay]] to see the [[textitem]]. | ||
Revision as of 01:32, 14 August 2006
This function adds a textitem to a textdisplay. This allows any observers of the textdisplay to see the textitem.
Syntax
void textDisplayAddText ( textitem itemToAdd, textdisplay displayToAddTo )
Required Arguments
- itemToAdd: The textitem to add to the display.
- displayToAddTo: The textdisplay to add the textitem to.
Example
-- Create a text display. myTextDisplay = textCreateDisplay (); -- Add a player as an observer, i.e. this player will see everything added to this display textDisplayAddObserver ( myTextDisplay, aPlayer ); -- Create a new text item with the text 'Hello World' and a priority of 'low' and colored red. myTextItem = textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 ); -- Add the newly created text item to the display textDisplayAddText ( myTextDisplay, myTextItem );