Textitem: Difference between revisions
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A text item represents a single area of text, much like a label does in standard GUI programing. A text item can only be seen by players if it is added to a [[textdisplay]] using [[textDisplayAddObserver]]. | A text item represents a single area of text, much like a label does in standard GUI programing. | ||
To create a textitem, use [[textCreateDisplay]]. A text item can only be seen by players if it is added to a [[textdisplay]] using [[textDisplayAddObserver]]. |
Revision as of 19:58, 23 March 2006
A text item represents a single area of text, much like a label does in standard GUI programing.
To create a textitem, use textCreateDisplay. A text item can only be seen by players if it is added to a textdisplay using textDisplayAddObserver.