ToggleControl: Difference between revisions

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===Required Arguments===  
===Required Arguments===  
*'''thePlayer:''' The player you wish to toggle the control ability of.
*'''thePlayer:''' The player you wish to toggle the control ability of.
*'''control:''' The control that you want to toggle the ability of.
*'''control:''' The control that you want to toggle the ability of. See [[control names]] for a list of possible controls.
*'''enable:''' A boolean value representing whether or not the key will be usable or not.
*'''enable:''' A boolean value representing whether or not the key will be usable or not.



Revision as of 10:40, 11 July 2006

Enables or disables the use of a GTA control for a specified player.

Syntax

bool toggleControl ( player thePlayer, string control, bool enabled ) 

Required Arguments

  • thePlayer: The player you wish to toggle the control ability of.
  • control: The control that you want to toggle the ability of. See control names for a list of possible controls.
  • enable: A boolean value representing whether or not the key will be usable or not.

Example

This function will disable the use of the vehicle secondary-fire key for anyone in a Hydra, consequently removing the ability to fire rockets.

addEventHandler ( "onPlayerEnterVehicle", root, "onPlayerEnterVehicle" )
function onPlayerEnterVehicle ( theVehicle, seat, jacked )
  if ( getVehicleID ( theVehicle ) == 520 ) then -- if they entered a hydra
    toggleControl ( source, "vehicle_secondary_fire", false ) -- disable their fire key
  else -- if they entered another vehicle
    toggleControl ( source, "vehicle_secondary_fire", true ) -- enable their fire key
  end
end

See Also