UnbindKey
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Removes an existing key bind from the specified player. Note: will remove all the binds from the current key if no command is specified
Syntax
unbindKey ( player thePlayer, string key, [string command] )
Required Arguments
- thePlayer: The player you wish to unbind the key of.
- key: The key you wish to unbind.
Optional Arguments
- command: The command you wish to unbind.
Example
This function will bind a player's 'F1' key to a command, then remove it after it's been used.
addCommandHandler ( "bindmekeysplz", "bindtehkeys" ) function bindtehkeys ( ) bindKey ( source, "F1", "moo" ) -- bind the player's F1 key end addCommandHandler ( "moo", "moo" ) function moo ( ) outputChatBox ( getClientName ( source ).." says Mooooooo!" ) unbindKey ( source, "F1", "moo" ) -- this function will no longer be triggered by the player, after removing the bind. end
See Also
- addCommandHandler
- bindKey
- executeCommandHandler
- getCommandHandlers
- getFunctionsBoundToKey
- getKeyBoundToFunction
- isControlEnabled
- removeCommandHandler
- toggleAllControls
- toggleControl
- unbindKey