UnbindKey
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Removes an existing key bind from the specified player.
Syntax
unbindKey ( player thePlayer, string key, [ bool keyState, string function ] )
Required Arguments
- thePlayer: The player you wish to unbind the key of.
- key: The key you wish to unbind. See Key names for a list of valid key names.
Optional Arguments
- keyState: A boolean value representing the "hit-state" of the key.
- function: The function you wish to unbind.
Note: The function will only compare values specified, eg: you could bind 1 key to 2 functions and remove them both by not specifying a function.
Example
See Also
- addCommandHandler
- bindKey
- executeCommandHandler
- getCommandHandlers
- getFunctionsBoundToKey
- getKeyBoundToFunction
- isControlEnabled
- removeCommandHandler
- toggleAllControls
- toggleControl
- unbindKey