User:Ccw: Difference between revisions
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(Unhandled exception at 0x006096ac) |
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== == | == == | ||
=Unresolved crashes - 26 July 2008= | =Unresolved crashes - 26 July 2008= | ||
==Unhandled exception== | <strike>==Unhandled exception== | ||
===Unhandled exception at 0x006096ac in gta_sa.exe: 0xC0000005: Access violation reading location 0xf5f7fd51=== | ===Unhandled exception at 0x006096ac in gta_sa.exe: 0xC0000005: Access violation reading location 0xf5f7fd51=== | ||
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Happened to me on two different servers, both shortly after connection, at around the time I would expect my player to 'spawn'. | Happened to me on two different servers, both shortly after connection, at around the time I would expect my player to 'spawn'. | ||
</strike> | |||
<br> | <br> | ||
== == | == == |
Revision as of 07:59, 7 August 2009
Unresolved crashes - 26 July 2008
==Unhandled exception==
Unhandled exception at 0x006096ac in gta_sa.exe: 0xC0000005: Access violation reading location 0xf5f7fd51
Called from CPlayerPedSA::SetMoveAnim( 0xf8 )
Happened to me on two different servers, both shortly after connection, at around the time I would expect my player to 'spawn'.
Proposed Lua additions - 20 June 2008
Client and server function
setElementFrozen ( element, bool )
To work with vehicles, peds and dynamic objects like barrels and what not.
Server event
onSettingChange ( name, oldValue, newValue )
So the resource can take action if one of its settings get changed. Could even cancel the change I suppose.