User:Ccw: Difference between revisions
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(1.0 Release crash dumps) |
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Loaded up, noted notes. | Loaded up, noted notes. | ||
All dumps in a zip are here [http://www.mediafire.com/?sharekey=5a7596fd303247afd956df2962098fcbe04e75f6e8ebb871] | |||
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Revision as of 04:26, 10 September 2009
1.0 Release dumps - 10 September 2009
Loaded up, noted notes.
All dumps in a zip are here [1]
client_Release_08222009_2258.dmp | 0004869: Crash while playing Stealth | Unhandled exception at gta_sa.exe!004d1750() |
client_Release_08222009_2342.dmp | 0004872: Crash in Briefcase Race | Unhandled exception at gta_sa.exe!004d464e() |
client_Release_08222009_2351.dmp | 0004871: Crash while playing Stealth 2 | Unhandled exception at gta_sa.exe!004d464e() |
client_Release_08232009_0014.dmp | 0004881: Crash during assault play | Unhandled exception at gta_sa.exe!004f02d3() |
client_Release_08232009_0019.dmp | 0004871: Crash while playing Stealth 2 | Unhandled exception at gta_sa.exe!004d1750() ( Maybe called from HOOK_CGame_Process() in CMultiplayerSA.cpp ) |
client_Release_08232009_0315.dmp | 0004876: Crash during Race | Access violation in CClientVehicle::Create() |
client_Release_08232009_1402.dmp | 0004877: Runtime error - pure virtual function call | Unhandled exception at gta_sa.exe!006819eb() |
client_Release_08242009_1231.dmp | 0004861: When disconnecting from a server you get a C++ error or a crash! | Unhandled exception at gta_sa.exe!00739fa0() ( Maybe called from HOOK_Idle() in cmultiplayersa.cpp ) |
client_Release_08242009_1717.dmp | 0004898: Random CTD's/Freezing | Unhandled exception at gta_sa.exe!006b18b0() ( Maybe called from CVehicleSA::GetDriver() in CVehicleSA.cpp ) |
client_Release_08252009_1120.dmp | 0004898: Random CTD's/Freezing | Unhandled exception at gta_sa.exe!004d41c5() ( Maybe called from HOOK_CPlayerPed__ProcessControl() in multiplayer_keysync.cpp ) |
client_Release_08252009_1624.dmp | 0004898: Random CTD's/Freezing | Unhandled exception at gta_sa.exe!004d446e() ( Maybe called from HOOK_CPlayerPed__ProcessControl() in multiplayer_keysync.cpp ) |
client_Release_08252009_1754.dmp | 0004899: Crash in Briefcase Race during gun fight | Unhandled exception at gta_sa.exe!004d446e() ( Maybe called from HOOK_CPlayerPed__ProcessControl() in multiplayer_keysync.cpp ) |
client_Release_08272009_1609.dmp | 0004909: Crash when moving camera while being inside a radar area | Unhandled exception at 0x459ac002 |
. | ||
client_Release_08232009_0009.dmp | KWKSND Client crash | Unhandled exception at gta_sa.exe!004d1750() ( Maybe called from HOOK_CGame_Process() in CMultiplayerSA.cpp ) |
client_Release_08232009_0032.dmp | KWKSND Client crash | Unhandled exception at gta_sa.exe!004d1750() ( Maybe called from HOOK_CGame_Process() in CMultiplayerSA.cpp ) |
client_Release_08242009_2311.dmp | KWKSND Client crash | Access violation in CTCPManager::~CTCPManager ( Client quitting ) |
client_Release_08252009_1659.dmp | KWKSND Client crash | Unhandled exception at cgui.dll!CEGUI::EventSet::addEvent() |
client_Release_09022009_0016.dmp | KWKSND Client crash | Unhandled exception at gta_sa.exe!007f3825() ( Maybe called from CRenderWareSA::DestroyDFF) |
. | ||
server_Release_08222009_2138.dmp | KWKSND Server crash | *Source mismatch* |
server_Release_08232009_0154.dmp | KWKSND Server crash | Access violation at CResource::InvalidateIncludedResourceReference (During server shutdown) |
server_Release_08252009_0038.dmp | KWKSND Server crash | Access violation at CResource::InvalidateIncludedResourceReference (During server shutdown) |
server_Release_08262009_2139.dmp | KWKSND Server crash | Access violation at CElementDeleter::DoDeleteAll |
server_Release_08262009_2248.dmp | KWKSND Server crash | Access violation at CElementDeleter::DoDeleteAll |
server_Release_08272009_1644.dmp | KWKSND Server crash | Unhandled exception at lua5.1.dll!00e94f11() ( Maybe called from CResource::HasResourceChanged() in CResource.cpp ) |
server_Release_08272009_2148.dmp | KWKSND Server crash | Access violation at CElementDeleter::DoDeleteAll |
server_Release_08282009_2019.dmp | KWKSND Server crash | Unhandled exception at lua5.1.dll!00e92af5() |
server_Release_08292009_2051.dmp | KWKSND Server crash | Access violation at CResource::InvalidateIncludedResourceReference (During server shutdown) |
server_Release_08302009_0238.dmp | KWKSND Server crash | Access violation at CResource::InvalidateIncludedResourceReference (During server shutdown) |
server_Release_09032009_0023.dmp | KWKSND Server crash | Access violation at CElementDeleter::DoDeleteAll |
server_Release_09072009_1131.dmp | KWKSND Server crash | Access violation at CElementDeleter::DoDeleteAll |
server_Release_09082009_1053.dmp | KWKSND Server crash | Access violation at CElementDeleter::DoDeleteAll |
server_Release_09092009_0119.dmp | KWKSND Server crash | Access violation at CElementDeleter::DoDeleteAll |
Proposed Lua additions - 20 June 2009
Client and server function
setElementFrozen ( element, bool )
To work with vehicles, peds and dynamic objects like barrels and what not.
Server event
onSettingChange ( name, oldValue, newValue )
So the resource can take action if one of its settings get changed. Could even cancel the change I suppose.