User:Erorr404/Editor/design
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resource
file interface
main
elementdata.lua // keeps track of selected element and movement modes bool selectElement(element theElement) element getSelectedElement() bool deselectElement() bool setMoveMode(int mode) int getMoveMode()
moveelement
mousemove.lua // attaches element to cursor bool enableMouseMove(element) bool disableMouseMove() cameramove.lua // attaches element to camera bool enableCameraMove(element) bool disableCameraMove() keyboardmove.lua bool enableKeyboardMove(element) bool disableKeyboardMove()