User:Fenix
Jump to navigation
Jump to search
Voice Branch
To-do:
Client-side events for remote playersScripting functionsPer-User voice buffers- Voice volume in settings
- Wiki documentation of scripting functions/events
- Voice quality setting on server
- AGC (Automatic Gain Control) - adjusts the volume of all remote players to be consistent.
- Echo cancelation
- Noise supression
Pulse always, not only when rendering
Fixes for a later date:
- Implement BASS streams
- 3D voice implementation
- VAD (Voice Activity Detection)
- RTX maybe (Discontinuous Transmission) if it works well