User:Jusonex: Difference between revisions

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Hi
Hi
==Notes==
* Crosshair position (weapons that use the "normal" crosshair texture "siteM16"): ''X = screenWidth * 0.5299999714f; Y = screenHeight * 0.4f''

Revision as of 19:22, 18 April 2013

Hi

Notes

  • Crosshair position (weapons that use the "normal" crosshair texture "siteM16"): X = screenWidth * 0.5299999714f; Y = screenHeight * 0.4f