User:Kenix1: Difference between revisions

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Kenix's '''TODO''' list:
Kenix's '''TODO''' list:
* <strike>Write function guiLabelGetColor on client side</strike>
* <strike>Write function guiLabelGetColor on client side</strike>
<syntaxhighlight lang="lua">
int int int guiLabelGetColor ( element guiElement )
</syntaxhighlight>
* <strike>Write functions guiGridListSetColumnTitle/guiGridListGetColumnTitle on client side</strike>
* <strike>Write functions guiGridListSetColumnTitle/guiGridListGetColumnTitle on client side</strike>
<syntaxhighlight lang="lua">
bool guiGridListSetColumnTitle ( element guiElement, string title )
string guiGridListGetColumnTitle ( element guiElement )
</syntaxhighlight>
* <strike>Write functions getEventHandlers on client/server side</strike>
* <strike>Write functions getEventHandlers on client/server side</strike>
<syntaxhighlight lang="lua">
table getEventHandlers ( string eventName )
</syntaxhighlight>
* <strike>Write functions set/get/resetMoonSize on client/server side | Adress BYTE 0x8D4B60</strike>
* <strike>Write functions set/get/resetMoonSize on client/server side | Adress BYTE 0x8D4B60</strike>
<syntaxhighlight lang="lua">
setMoonSize ( int size )
getMoonSize ()
resetMoonSize ()
</syntaxhighlight>
* <strike>Write nitro functions on client side</strike>
* <strike>Write nitro functions on client side</strike>
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">

Revision as of 15:01, 16 February 2013

Coder.gif This user is an MTA developer

Kenix's TODO list:

  • Write function guiLabelGetColor on client side
int int int guiLabelGetColor ( element guiElement )
  • Write functions guiGridListSetColumnTitle/guiGridListGetColumnTitle on client side
bool guiGridListSetColumnTitle ( element guiElement, string title )
string guiGridListGetColumnTitle ( element guiElement )
  • Write functions getEventHandlers on client/server side
table getEventHandlers ( string eventName )
  • Write functions set/get/resetMoonSize on client/server side | Adress BYTE 0x8D4B60
setMoonSize ( int size )
getMoonSize ()
resetMoonSize ()
  • Write nitro functions on client side
bool isVehicleNitroRecharging ( vehicle theVehicle )
bool isVehicleNitroActivated ( vehicle theVehicle )
int getVehicleNitroCount ( vehicle theVehicle )
float getVehicleNitroLevel ( vehicle theVehicle )

bool setVehicleNitroActivated ( vehicle theVehicle, bool bActivated ) 
bool setVehicleNitroCount ( vehicle theVehicle, int iCount )
bool setVehicleNitroLevel ( vehicle theVehicle, float fLevel )
  • Sync nitro particle stream in/out
  • Write functions set/get/resetStarsSize | Adress FLOAT 0x8D5634
  • Write function set/getStarsPosition for change stars position on client/server side | Adresses: 0x8D55EC float posX, 0x8D5610 float posY
  • Write function for check if vehicle on fire ( physically ) isVehicleOnFire
  • Trying to make setPedAimTarget working for localPlayer too
  • Add a multilanguage support
  • Trying to fix custom animations brunch