User:Kenix1: Difference between revisions
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* <strike>Write functions set/get/resetMoonSize on client/server side | Adress BYTE 0x8D4B60</strike> | * <strike>Write functions set/get/resetMoonSize on client/server side | Adress BYTE 0x8D4B60</strike> | ||
* Write functions set/get/resetStarsSize | Adress FLOAT 0x8D5634 | * Write functions set/get/resetStarsSize | Adress FLOAT 0x8D5634 | ||
* Write function set/getStarsPosition for change stars position on client/server side | Adresses: 0x8D55EC float | * Write function set/getStarsPosition for change stars position on client/server side | Adresses: 0x8D55EC float posX, 0x8D5610 float posY | ||
* Write function for check if vehicle on fire ( physically ) isVehicleOnFire | * Write function for check if vehicle on fire ( physically ) isVehicleOnFire | ||
* Trying to make setPedAimTarget working for localPlayer too | |||
* Add multilanguage support | * Add multilanguage support |
Revision as of 14:44, 16 February 2013
Kenix's TODO list:
Write function guiLabelGetColor on client sideWrite functionguiGridListSetColumnTitle/guiGridListGetColumnTitle on client sideWrite function getEventHandlers on client/server sideWrite nitro functions on client side- Sync nitro particle stream in/out
Write functions set/get/resetMoonSize on client/server side | Adress BYTE 0x8D4B60- Write functions set/get/resetStarsSize | Adress FLOAT 0x8D5634
- Write function set/getStarsPosition for change stars position on client/server side | Adresses: 0x8D55EC float posX, 0x8D5610 float posY
- Write function for check if vehicle on fire ( physically ) isVehicleOnFire
- Trying to make setPedAimTarget working for localPlayer too
- Add multilanguage support