User:Lil Toady: Difference between revisions

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===OOP Metatable Structure===
===OOP Metatable Structure===
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- Exposed to global environment
Element = {
Element = {
     create = createElement,
     create = createElement,
Line 21: Line 22:
}
}


-- Hidden in lua registry, applied to userdata
ElementMT = {
ElementMT = {
     __index = CLuaClassDefs::Index,
     __index = CLuaClassDefs::Index,

Revision as of 19:59, 26 April 2013

Coder.gif This user is an MTA developer

TODO:

  • OOP tostring
  • OOP vectors
  • Optimize destroyElement
  • Release packets queue after function call

OOP Metatable Structure

-- Exposed to global environment
Element = {
    create = createElement,
    setPosition = setElementPosition,
    ...
}

Vehicle = {
    create = createVehicle,
    setColor = setVehicleColor,
    ...
}

-- Hidden in lua registry, applied to userdata
ElementMT = {
    __index = CLuaClassDefs::Index,
    __newindex = CLuaClassDefs::NewIndex,
    __class = Element,
    __set = {
        type = CLuaClassDefs::ReadOnly,
        health = setElementHealth,
        ...
    },
    __get = {
        type = getElementType,
        health = getElementHealth,
        ...
    },
}

VehicleMT = {
    __index = CLuaClassDefs::Index,
    __newindex = CLuaClassDefs::NewIndex,
    __class = Vehicle,
    __parent = ElementMT,
    __set = {
        damageProof = setVehicleDamageProof
        ...
    },
    __get = {
        damageProof = isVehicleDamageProof
        ...
    },
}