User:Lil Toady: Difference between revisions
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Line 6: | Line 6: | ||
* Optimize destroyElement | * Optimize destroyElement | ||
* Release packets queue after function call | * Release packets queue after function call | ||
===OOP Metatable Structure:=== | |||
Element = { | |||
create = createElement, | |||
setPosition = setElementPosition, | |||
... | |||
} | |||
Vehicle = { | |||
create = createElement, | |||
setColor = setVehicleColor, | |||
... | |||
} | |||
ElementMT = { | |||
__index = CLuaClassDefs::Index, | |||
__newindex = CLuaClassDefs::NewIndex, | |||
__class = Element, | |||
__set = { | |||
type = CLuaClassDefs::ReadOnly, | |||
health = setElementHealth, | |||
... | |||
}, | |||
__get = { | |||
type = getElementType, | |||
health = getElementHealth, | |||
... | |||
}, | |||
} | |||
VehicleMT = { | |||
__index = CLuaClassDefs::Index, | |||
__newindex = CLuaClassDefs::NewIndex, | |||
__class = Vehicle, | |||
__parent = ElementMT, | |||
__set = { | |||
damageProof = setVehicleDamageProof | |||
... | |||
}, | |||
__get = { | |||
damageProof = isVehicleDamageProof | |||
... | |||
}, | |||
} |
Revision as of 19:51, 26 April 2013
TODO:
- OOP tostring
- OOP vectors
- Optimize destroyElement
- Release packets queue after function call
OOP Metatable Structure:
Element = {
create = createElement, setPosition = setElementPosition, ...
}
Vehicle = {
create = createElement, setColor = setVehicleColor, ...
}
ElementMT = {
__index = CLuaClassDefs::Index, __newindex = CLuaClassDefs::NewIndex, __class = Element, __set = { type = CLuaClassDefs::ReadOnly, health = setElementHealth, ... }, __get = { type = getElementType, health = getElementHealth, ... },
}
VehicleMT = {
__index = CLuaClassDefs::Index, __newindex = CLuaClassDefs::NewIndex, __class = Vehicle, __parent = ElementMT, __set = { damageProof = setVehicleDamageProof ... }, __get = { damageProof = isVehicleDamageProof ... },
}