User:Qaisjp: Difference between revisions
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Log windows are managed by the plug-in and play code, many can exist at once due to the modular code but this feature will never be used. | Log windows are managed by the plug-in and play code, many can exist at once due to the modular code but this feature will never be used. | ||
Log windows use the developer log api. (Log windows just utilise the log api to show it to ht euser) | Log windows use the developer log api. (Log windows just utilise the log api to show it to ht euser) | ||
== oop == | == oop == |
Revision as of 09:20, 12 January 2016
I've been here since October 2010... ah the good times. You can find me at quite a few places...
- Skype, Twitter, IRC, pretty much everything: qaisjp
- GitHub
I maintain hedit, contribute to Blue, and have been a contributor to many servers.
You'll find me on #mta on GTANet.
mtasa-blue
issue 8714 Vehicle door/component desync on vehicle stream-in/out
issue 0008985 setCameraFOV aiming
other stuff
- LUA_DECLARE regexp for visual studio 2012+: static int *\t*(\S*) *\t*\( lua_State ?\* luaVM \); replacing LUA_DECLARE ( $1 );
hedit 3.0
The resource has an internal API and the GUI works independently of it. The log syncing and response sending is handled by the the internal API on the client side and the gui core uses this API to apply this to the UI.
The gui core does not handle the showing/hiding of the GUI, it works through a public API
Folders
client/*
- sync/: Has an internal API that handles the sync, access locks and log streaming
- gui/: Has a public API that manages the rendering and the application to access lock.
- play/: This uses the public API to provide the default capabilities expected of hedit. It injects several things for usability into the GUI.
server/*
stuff
resources -> container
- many instances of containers can be created
- containers are managed by the resource "plug-in and play" code
Containers
Containers have:
- x button (injected by plugin and play)
- titlebar
- pane selector
- pane
Log windows
Log windows are managed by the plug-in and play code, many can exist at once due to the modular code but this feature will never be used. Log windows use the developer log api. (Log windows just utilise the log api to show it to ht euser)
oop
- finish oop documentation
- do some tables
- do colour class
- learn LuaVM